Panel alignment and handle style #38428

Closed
opened 2014-02-01 01:08:15 +01:00 by Forest Ka · 14 comments

Modified the panel draw style and alignment. Based on the concept at http://www.hacheson.com/files/Articles/Blender%20UI/Properties%20Panels/index.wiki:

blender2.png

The offsets are hardcoded unfortunately; these can be easily fixed, but I didn't know where to find the proper padding numbers and wanted to submit this patch for comments and opinions.

Note: I've also changed the splash screen; that is not included in this patch.

patch.txt

Modified the panel draw style and alignment. Based on the concept at http://www.hacheson.com/files/Articles/Blender%20UI/Properties%20Panels/index.wiki: ![blender2.png](https://archive.blender.org/developer/F75739/blender2.png) The offsets are hardcoded unfortunately; these can be easily fixed, but I didn't know where to find the proper padding numbers and wanted to submit this patch for comments and opinions. Note: I've also changed the splash screen; that is not included in this patch. [patch.txt](https://archive.blender.org/developer/F75741/patch.txt)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @forest-ka

Added subscriber: @forest-ka

Added subscriber: @ThomasDinges

Added subscriber: @ThomasDinges
  • I don't see why we have to remove the open/close arrow icon.
  • Aligning panels is nice in a way, but in most panels we will now only have this empty gap, and that looks bad.

Overall -1 from me, sorry.

* I don't see why we have to remove the open/close arrow icon. * Aligning panels is nice in a way, but in most panels we will now only have this empty gap, and that looks bad. Overall -1 from me, sorry.
Author

Another option is to align the checkbox to the right, inside of the drag strip.

Another option is to align the checkbox to the right, inside of the drag strip.

Added subscriber: @PawelLyczkowski-1

Added subscriber: @PawelLyczkowski-1

+1 for moving the checkbox to the right, so the panel titles would align - it makes it easier to scan.

  • 1 for the rest, no real improvement.
+1 for moving the checkbox to the right, so the panel titles would align - it makes it easier to scan. - 1 for the rest, no real improvement.

Here is a mockup:

adfasdf.png

Here is a mockup: ![adfasdf.png](https://archive.blender.org/developer/F75846/adfasdf.png)

Added subscribers: @JonathanWilliamson, @billrey, @ideasman42

Added subscribers: @JonathanWilliamson, @billrey, @ideasman42

Added subscriber: @brecht

Added subscriber: @brecht

I prefer the way it is now.

For the patch I don't like the empty space, it just doesn't look good to me.

For @PawelLyczkowski-1's mockup, I also don't like it much. The position of the checkboxes is inconsistent with others in Blender, and I'd like to leave some spaces on the right side of the panel to have a button/icon for controlling presets. @billrey had a mockup for this, I can't find it right now but if we want to do that then the checkbox on the right will be a problem.

I prefer the way it is now. For the patch I don't like the empty space, it just doesn't look good to me. For @PawelLyczkowski-1's mockup, I also don't like it much. The position of the checkboxes is inconsistent with others in Blender, and I'd like to leave some spaces on the right side of the panel to have a button/icon for controlling presets. @billrey had a mockup for this, I can't find it right now but if we want to do that then the checkbox on the right will be a problem.

Marking as "Low" as this most likely will not make it in, in the current state. Could also be closed imho, but I leave that to the original submitter.

Marking as "Low" as this most likely will not make it in, in the current state. Could also be closed imho, but I leave that to the original submitter.

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Campbell Barton self-assigned this 2015-04-16 14:04:25 +02:00

closing, there is no consensus here, we can alwas move UI elements around, but this is better handled as a design topic - keeping patch open isnt helping.

closing, there is no consensus here, we can alwas move UI elements around, but this is better handled as a design topic - keeping patch open isnt helping.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#38428
No description provided.