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Quad view Unexpected Behaviour
Closed, ResolvedPublic

Description

System Information
Windows 7 x64, GTX 590

Blender Version
Broken: 2.64 and UP
Worked:None?
Short description of error
Again me, not the same error but close...

Exact steps for others to reproduce the error
The same as before, turn into quad view mode, now un-tick the option "lock view rotations in side view", now turn any orthographic view into a perspective, tick the lock option and now your locking tick is not working on side views, That option means: "Lock any side view regardless of the panel" right?? well is not working as expected...

Details

Type
Bug

Event Timeline

Angel Pat (valcar3d) raised the priority of this task from to Needs Triage by Developer.
Angel Pat (valcar3d) updated the task description. (Show Details)
Angel Pat (valcar3d) set Type to Bug.

Can you explain in some more detail what you expect to happen in this case?

Hello campbell, OK i'll try to explain the expected behaviour. If you turn on Quad view and look into the properties where it says: "Lock view rotations in side view", On my understanding lock side views means that regardless of the actual view selected on the quad view any side view will be locked, but apparently is only working on the default locations, because if you change the top right panel into a side view and then turn on "lock view rotations in side view" it doesn't work as expected you can still rotate your newly created side view, this happen on every view, it only works on the default locations...

Ok, think I see the bug.

to rephrase and ensure I understand the issue correctly.

Lock only behaves correctly if views are set to the default viewports created when entering quad view.

So blender should be made to work when any view is aligned to an axis (top, bottom, left, right, front, back), Except for the top-right view which is kept unlocked.

Thomas Dinges (dingto) lowered the priority of this task from Needs Triage by Developer to Normal.Feb 7 2014, 12:11 PM

Hello, well I think that's really the problem, it only works on the top right-view if you convert that view into a side view (top, bottom, left, right, front, back) you can still rotate as if it was perspective, on the other hand if you try to convert for example the left top view into a perspective view and after that tick the lock views your newly created view is locked even if it's a perspective :(. so in short lock side views only work in the defaults views...

Committed various improvements to quadview...

in summary

  • locked quad views are now always on an axis (you can change which one while unlocked).
  • views now use complete axis comparisons when syncing. (not just default views).