Blenderplayer Standalone - mouse reverted in X11 #38645
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Reference: blender/blender#38645
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Short description of error
The mouse is reversed when showing in the standalone player. In the embedded player, everything is fine.
Exact steps for others to reproduce the error
Open default blend file
1 - switch to 'Blender Game'
2 - check 'Mouse Cursor' in the 'Display' panel
3 - Start the Standalone Player
System Information
Tested in Slackware Linux - the mouse is reversed
Tested in OS X 10.9.1 - the mouse is ok
Blender Version
2.5X -- current development version
Changed status to: 'Open'
Added subscriber: @brita
Added subscriber: @JorgeBernalMartinez
No bug found under OpenSuse 12.3 linux. Tested with current git master
Added subscriber: @rykounanba
i couldn't recreate this bug on crunchbang waldorf. I also use the current git master build so i recomend you retry it with a build bot version and see if it changes anything.
Added subscriber: @Moguri
By the way, I have the fix for this. However, I'm giving brita_ some time to figure it out on her own as a learning experience.
Added subscriber: @dfelinto
ok, she told me actually. but be sure to get the fix in before 2.70 ;)
Yeah, I'll make sure it makes it into 2.70.
Meanwhile, for the testers, this seems to be a problem only with KDE.
poke ... let's not forget to get this in master. RC0 is already due ;)
This issue was referenced by blender/blender-addons-contrib@9753641c5d
This issue was referenced by
9753641c5d
Changed status from 'Open' to: 'Resolved'
Closed by commit
9753641c5d
.