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bevel object size problem
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Windows 7 Pro 64-bit
Intel Core i7-4770K CPU @3.50GHz
ASUS nVidia GeForce GTX 760 2GB GDDR5 DirectCU Mini

Problem exists in all Blender 2.69 and 2.70 releases

This is not a bug, per se, but rather an inconsistancy in the scaling of a curve used as a bevel object along another curve. Please refer to the attached files.

You can see in the image that the bezier circle is mapped as a bevel object along both a bezier curve and a nurbs path.
When mapped along the nurbs path the bezier circle is mapped (as expected) in a one-to-one size relationship along the length of the nurbs path.
On the other hand, when the bezier circle is mapped as a bevel object along the bezier curve it has suddenly been scaled up - by a bit more than seven (7x) times larger.
Why does this difference exist? It does not seem logical.



Event Timeline

Ignatz (ignatz) added a project: BF Blender.
Ignatz (ignatz) set Type to Bug.
Ignatz (ignatz) added a subscriber: Ignatz (ignatz).
Ignatz (ignatz) created this task.
Ignatz (ignatz) raised the priority of this task from to Needs Triage by Developer.
Bastien Montagne (mont29) claimed this task.

The radius of your NURBS control points is set to 1.0, while the radius of your Bézier control points is set to 7.0 or so (use N (properties) panel in 3DView to see your point's properties, in Edit mode)…

I see what you mean... and I admit I never noticed that.

However, I used the function "apply scale" to my upsized curve and that (obviously) did not reset the radius measurement.

Oh well, live and learn. ;-)