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Follow objects
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The script uses an app handler to make objects follow objects.
The objects to follow are declared in the Properties > Scene > Follow panel.





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koil (koilz) updated the task description. (Show Details)Apr 7 2014, 6:51 PM
koil (koilz) added a project: Add-ons.
koil (koilz) set Type to Patch.
koil (koilz) added a subscriber: koil (koilz).
koil (koilz) created this task.
koil (koilz) raised the priority of this task from to Needs Triage by Developer.
Bastien Montagne (mont29) triaged this task as Needs Information from User priority.

Maybe I’m missing something, but as far as I can see this addon does nothing else than what constraints like 'copy loc/rot/scale' etc. do?

Really cool though and actually doing something in blender that does something is no small feat.

koil (koilz) added a comment.EditedApr 7 2014, 8:17 PM

I dunno, its different to constraints, its the same but the objects complete the process in steps per scene update.

Added a new version:

I Made divsion divide from the Limit offset.
Added parent chain support, though rotation doesnt offset the location yet, location and scale work correctly.
Added a loop algorithm, to loop properties, min to max with speed.

Heres an example file:

Enable addon, save user setting, open file, Append to Scene, move Cube in the 3d view, or Alt+A to play animation.

Bastien Montagne (mont29) raised the priority of this task from Needs Information from User to Normal.