Outliner Toggle inverts (improved behavior) #40085
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Reference: blender/blender#40085
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If you select many objects (or other items too), and select Toggle Visibility, This will act as if you press on each items visibility (which makes some sense).
However this isn't really great behavior when there is already mixed visibility state.
It would be better if this worked like (de-select all).
This goes Toggle visibility, renderability, selectability too.
This was a user request, discussed with Brecht and we agreed this would be an improvement.
Changed status to: 'Open'
Added subscriber: @ideasman42
Added subscriber: @00Ghz
Only if outliner would be properly fixed at least as far as UI is concerned if not speed and such
Added subscriber: @J_B
Hey Campbell.
You wrote to me on the bf-commiters mailing lists about a week ago, and you offered this task to me. You suggested that I first needed to demonstrate my level of skill before people would be willing to answer any of my questions.
Well, I eventually figured that you weren't asking for much. So I decided to try and write a
patch for this task as my first coding effort towards a major codebase. I don't really have much experience actually writing code at all, as a matter of fact. I have only got some of the code down.
I really need some advice to finish. For someone who is just starting writing code I find it to be incredibly difficult to gauge certain aspects of Blender codebase. For example, what names should be used and why, and how should certain designs or behaviors be implemented.
So if you get the time, tell me how to get assigned to this task and I will submit what I have so far.
Hopefully, after a review, some of my questions will be answered.
Thanks.
Added subscriber: @mont29
To anyone who reads, please disregard the dependency(subtask) above that I mistakenly created hoping assuming that this was how to submit a .diff to this particular task. But I have since created an entirely separate task and submitted a .diff.
Here is a link to the submitted ,diff
https://developer.blender.org/D548
Outliner Toggle inverts (not so useful)to Outliner Toggle inverts (improved behavior)Removed subscriber: @00Ghz
Apologies for the long delay in reply, will look over the patch this week.
Added subscriber: @AlanT
Added subscriber: @the_sam1x
Added subscriber: @chnchryl
Added subscriber: @brecht
Changed status from 'Open' to: 'Archived'
Archiving since this is no longer relevant in the 2.8 outliner.