Segfault with some operations #40105
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Reference: blender/blender#40105
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System Information
Arch Linux w/ AMD Radeon HD 6310 Graphics
Blender Version
Broken: example: 2.70.5
d1cf350
Worked: 2.70
Short description of error
Blender segfaults with some operations (confirmed with
bpy.ops.mesh.spin
and setting parent of bones via options view).I believe that both of the above are related; the stack traces are essentially identical. I am currently recompiling Blender in debug mode to produce a better stack trace.
Following the steps below, Blender segfaults every time (at least 10+ times on this and other projects.)
Exact steps for others to reproduce the error
Or:
(Note that with bones, Ctrl-P in the viewport works perfectly.)
random-crash.blend
random-crash.crash.txt
Changed status to: 'Open'
Added subscriber: @forest-ka
Added subscriber: @LukasTonne
I can't reproduce either of these (arch linux 64bit, GTX 660).
Added subscriber: @willi-2
Can't repro either with blender-2.70-a351ff7-win64, blender-2.70-1464316-win64
Can no longer reproduce after recompiling debug version with same hash...
Yep, hash
d1cf350
works perfectly when compiled with "debug" mode but does not work (crashes when the steps are repeated) when compiled in "release" mode (CMAKE_BUILD_TYPE
).Changed status from 'Open' to: 'Archived'
Can’t reproduce either with latest trunk, neither release nor debug build, no assert failure, asan remains silent…
Closing for now, we can always reopen in case so new elements (reproducible ;) ) appear. :)
No longer happens for me with hash
3bba558
(2.70.5), same system, no other modifications.