Can't paint on model in texture paint mode in certain zoom levels #40707

Closed
opened 2014-06-19 17:38:52 +02:00 by Josef Meier · 6 comments

System Information
Operating system and graphics card

OS: Windows 7 64Bit
Graphics card : NVS4200M

Blender Version
Broken: (example: 2.71RC2

Short description of error
Take the default cube. UV unwrap it (smart uv). Switch to texture paint mode. If you zoom the 3d view with the mouse scroll wheel, you can't paint on the model. If I zoom out a few steps, painting works. If I zoom in, it doesn't work again.

Exact steps for others to reproduce the error
TexturePaintBug.blend

**System Information** Operating system and graphics card OS: Windows 7 64Bit Graphics card : NVS4200M **Blender Version** Broken: (example: 2.71RC2 **Short description of error** Take the default cube. UV unwrap it (smart uv). Switch to texture paint mode. If you zoom the 3d view with the mouse scroll wheel, you can't paint on the model. If I zoom out a few steps, painting works. If I zoom in, it doesn't work again. **Exact steps for others to reproduce the error** [TexturePaintBug.blend](https://archive.blender.org/developer/F94755/TexturePaintBug.blend)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @JosefMeier

Added subscriber: @JosefMeier

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Campbell Barton self-assigned this 2014-06-19 18:53:14 +02:00

Afraid this is known limitation, You'll have to zoom out or disable Normal option.

Afraid this is known limitation, You'll have to zoom out or disable *Normal* option.
Author

Hm... wouldn't it be better practice to pop up a warning in this case instead of silently doing nothing? I was trying out a lot of stuff till I found out how to get paint on the cube.

Thx

Hm... wouldn't it be better practice to pop up a warning in this case instead of silently doing nothing? I was trying out a lot of stuff till I found out how to get paint on the cube. Thx

This isn't a case which can be simply checked for without going over all faces first.
See hints: http://wiki.blender.org/index.php/Doc:2.6/Manual/Textures/Painting/Projection

The problem is only when you zoom into the side of a cube in perspective mode.

This isn't a case which can be simply checked for without going over all faces first. See hints: http://wiki.blender.org/index.php/Doc:2.6/Manual/Textures/Painting/Projection The problem is only when you zoom into the side of a cube in perspective mode.
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Reference: blender/blender#40707
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