Windows 7 (GTX 780 Ti + GTX 580 Classified)
Max OS X 10.7.5 (AMD Radeon HD 6770M)
Broken: 2.71 (9337574)
Worked: Any version under 2.7
Short description of error
Whenever I add loop cuts (Control + R), and use the mouse-wheel to scroll up and add more than one cut, after applying the cuts, Blender always defaults to "Edge Select", even though I'm in "Vertex Select". I have to manually re-select "Vertex Select" to continue editing as I was previous to the loop cut, every single time.
Exact steps for others to reproduce the error
I attached an image showing this issue, it'll work on any new file with the default cube.
- Highlighted in red is the selection mode I'm in, you'll see it's in "Vertex Select".
- If I just add 1 single loop cut, Blender will resume the selected mode I'm in (Vertex).
- If I add more than 1 loop cut with the mouse wheel and apply it, you will see that it switches to "Edge Select". It shouldn't do that, it should go back to the previously selected "Vertex Select".
I don't know if this is a bug or feature, but it's extremely annoying having to switch back to "Vertex Select" every single time I make more than one loop cut.