Missing refresh on Undo for nodes (mask example) #41818
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Reference: blender/blender#41818
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Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
*System Information
windows7 64
ASUS ATI Radeon HD6870
Blender Version
Broken: (All)
Worked: (None)
Short description of error
Exact steps for others to reproduce the error
open this
mask_undo.blend
press F12 to receive rendered result with compositing
try to change anything in this mask and press ctrl+Z to undo - we will see don't update.
Changed status to: 'Open'
Added subscriber: @Inwader77
mask undo errorto Missing refresh on Undo for nodes (mask example)Added subscribers: @Sergey, @LukasTonne
Added subscriber: @mont29
In fact, this affect any undo in nodes (at least for compo, but suspect others as well).
Undo just triggers (in usual cases) a generic
NC_WINDOW
message - which is unknown from Node space listener. This may also affect other spaces, btw, like clip editor?Anyway, this seems to be some kind of 'brute force' approach, so I guess we’d just have to handle that message in nodes and trigger refresh for it? Quick test shows it works, but quite unsure whether we have more subtle ways to handle the issue?
This issue was referenced by
1e948b251d
Changed status from 'Open' to: 'Resolved'
Closed by commit
1e948b251d
.