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Immediate crash while rendering and pressing the home key.
Closed, InvalidPublic

Description

System Information
Windows 7 x64
FX 8350
16GB RAM
GTX 590

Blender Version
Broken: testbuild-blender-2.71-48eac58-win64
Worked: no idea.

Short description of error

immediate crash while rendering, I have enabled save buffers/progressive refine, rendering on CPU, also I have active Square samples and set it to 30, Rendering Dimensions are set to 1080p or in other words to 100%.

Exact steps for others to reproduce the error
Hit render and press the home key on the UV/image editor , and you'll see an immediate crash.

Check the attached file to see.

Details

Type
Bug

Event Timeline

Angel Pat (valcar3d) raised the priority of this task from to Needs Triage by Developer.
Angel Pat (valcar3d) updated the task description. (Show Details)
Angel Pat (valcar3d) set Type to Bug.

Can't redo this, tested on d919218 (official test build) 64bit Linux.

this is strange, it happens all the time...try to activate the button to lock the interface while rendering..and then while it renders press the home key.

Please always setup your files to exhibit the error with minimal steps.

I tried activating the lock but still unable to redo the crash.

Campbell Barton (campbellbarton) lowered the priority of this task from Needs Triage by Developer to Needs Information from User.Sep 15 2014, 7:31 AM

eh, there is a difference between 'testbuild' as in 'release candidate' or 'pre-release' and 'testbuild' as in the testbuild branch that devs are using to test their dev branch. If I'm not mistaken, @Angel Pat (valcar3d) downloaded one of the gsoc student (@Jonathan deWerd (jjoonathan)) testbuild (tis getting confusing...), so I don't feel like this bug should be handled here, Campbell?

Yep, 48eac was my personal testbuild. Thanks for the bug report, it'll help me get ready for merge, but it wasn't an official build and I'm 99% sure the problem was in my code, not official code from trunk (I made substantial additions to the UV editor, so a crash there is likely my fault).

Maybe the buildbot webpage should show forced testbuilds with different colors to make the difference more straightforward?

Angel Pat (valcar3d) added a comment.EditedSep 15 2014, 6:20 PM

Oh, I see, thanks for the info @Jonathan deWerd (jjoonathan), yes, crashes all the time, I am confused about buildbot too..that's why campbell was unable to reproduce the error..I suppose this report can be closed..

Take a look at this video:

https://www.youtube.com/watch?v=EDXLK5Sr6iA&feature=youtu.be