segmentation fault on selection of a selected object #41997

Closed
opened 2014-09-28 23:13:54 +02:00 by while0pass · 7 comments

System Information
Linux 3.13.0-36-generic #63-Ubuntu SMP Wed Sep 3 21:30:07 UTC 2014 x86_64 x86_64 x86_64 GNU/Linux
VGA compatible controller: Intel Corporation Xeon E3-1200 v3/4th Gen Core Processor Integrated Graphics Controller (rev 06) (prog-if 00 [VGA controller])
Subsystem: ASUSTeK Computer Inc. Device 8534
Flags: bus master, fast devsel, latency 0, IRQ 45
Memory at f0000000 (64-bit, non-prefetchable) [size=4M]
Memory at e0000000 (64-bit, prefetchable) [size=256M]
I/O ports at f000 [size=64]
Expansion ROM at [disabled]
Capabilities:
Kernel driver in use: i915

Blender Version
Worked: 2.71
Broken: Blender 2.72 (sub 0)
build date: 2014-09-23
build time: 20:14:19
build commit date: 2014-09-23
build commit time: 18:40
build hash: eb464ee
build platform: Linux:64bit
build type: Release
build c flags: -DWITH_FREESTYLE -pipe -fPIC -funsigned-char -fno-strict-aliasing -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE -fopenmp -DNDEBUG -O2 -msse -msse2 -DWITH_MOD_FLUID -DWITH_MOD_OCEANSIM -D__LITTLE_ENDIAN__ -DWITH_AUDASPACE -DWITH_AVI -DWITH_OPENNL -DHAVE_STDBOOL_H
build c++ flags: -pipe -fPIC -funsigned-char -fno-strict-aliasing -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE -fopenmp -fpermissive -D__STDC_CONSTANT_MACROS -DNDEBUG -O2 -msse -msse2 -DWITH_MOD_FLUID -DWITH_MOD_OCEANSIM -D__LITTLE_ENDIAN__ -DWITH_AUDASPACE -DWITH_AVI -DWITH_OPENNL -DHAVE_STDBOOL_H
build link flags: -lrt
build system: SCons

Short description of error
blender crashes when user reselects an already selected object.

Exact steps for others to reproduce the error
When blender opens the start-up file, select default selected cube. Blender crashes with a segmentation fault. The same happens when reselecting any other selected object.

**System Information** Linux 3.13.0-36-generic #63-Ubuntu SMP Wed Sep 3 21:30:07 UTC 2014 x86_64 x86_64 x86_64 GNU/Linux VGA compatible controller: Intel Corporation Xeon E3-1200 v3/4th Gen Core Processor Integrated Graphics Controller (rev 06) (prog-if 00 [VGA controller]) Subsystem: ASUSTeK Computer Inc. Device 8534 Flags: bus master, fast devsel, latency 0, IRQ 45 Memory at f0000000 (64-bit, non-prefetchable) [size=4M] Memory at e0000000 (64-bit, prefetchable) [size=256M] I/O ports at f000 [size=64] Expansion ROM at <unassigned> [disabled] Capabilities: <access denied> Kernel driver in use: i915 **Blender Version** Worked: 2.71 Broken: Blender 2.72 (sub 0) build date: 2014-09-23 build time: 20:14:19 build commit date: 2014-09-23 build commit time: 18:40 build hash: eb464ee build platform: Linux:64bit build type: Release build c flags: -DWITH_FREESTYLE -pipe -fPIC -funsigned-char -fno-strict-aliasing -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE -fopenmp -DNDEBUG -O2 -msse -msse2 -DWITH_MOD_FLUID -DWITH_MOD_OCEANSIM -D__LITTLE_ENDIAN__ -DWITH_AUDASPACE -DWITH_AVI -DWITH_OPENNL -DHAVE_STDBOOL_H build c++ flags: -pipe -fPIC -funsigned-char -fno-strict-aliasing -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE -fopenmp -fpermissive -D__STDC_CONSTANT_MACROS -DNDEBUG -O2 -msse -msse2 -DWITH_MOD_FLUID -DWITH_MOD_OCEANSIM -D__LITTLE_ENDIAN__ -DWITH_AUDASPACE -DWITH_AVI -DWITH_OPENNL -DHAVE_STDBOOL_H build link flags: -lrt build system: SCons **Short description of error** blender crashes when user reselects an already selected object. **Exact steps for others to reproduce the error** When blender opens the start-up file, select default selected cube. Blender crashes with a segmentation fault. The same happens when reselecting any other selected object.
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @while0pass

Added subscriber: @while0pass

Added subscriber: @Sergey

Added subscriber: @Sergey

This is very likely a video driver bug. Please try:

  • Disabling VBO in user preferences (mesa had a bug for a long time related on using VBO in the selection bufer)
  • Try using latest builds from builder.blender.org
  • Try running blender-softwaregl script from the official archives and see if it makes any difference
This is very likely a video driver bug. Please try: - Disabling VBO in user preferences (mesa had a bug for a long time related on using VBO in the selection bufer) - Try using latest builds from builder.blender.org - Try running blender-softwaregl script from the official archives and see if it makes any difference
Author

Yes, disabling VBO solves the issue.

Yes, disabling VBO solves the issue.

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Sergey Sharybin self-assigned this 2014-10-07 10:54:29 +02:00

This is a driver bug, was fixed in latest mesa i think. Nothing we can do from the blender side. Thanks for the report anyway.

This is a driver bug, was fixed in latest mesa i think. Nothing we can do from the blender side. Thanks for the report anyway.
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Reference: blender/blender#41997
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