Lock camera to view - autokeyframe bug #42618

Closed
opened 2014-11-16 19:59:13 +01:00 by Alexey · 7 comments

System Information
windows7 64
ASUS ATI Radeon HD6870

Blender Version
Broken: (All)
Worked: (None)

Short description of error
auto_keyframing1.png
auto_keyframing2.png
auto_keyframing3.png
Exact steps for others to reproduce the error
auto_keyframing.blend
open alt+A, MMB and move to change view - we will see incorrect motion and keyframing
Shift+F, MMB and move, W,S,A,D,Q,E to move - we will see properly move and keyframing

System Information windows7 64 ASUS ATI Radeon HD6870 Blender Version Broken: (All) Worked: (None) **Short description of error** ![auto_keyframing1.png](https://archive.blender.org/developer/F124297/auto_keyframing1.png) ![auto_keyframing2.png](https://archive.blender.org/developer/F124299/auto_keyframing2.png) ![auto_keyframing3.png](https://archive.blender.org/developer/F124301/auto_keyframing3.png) **Exact steps for others to reproduce the error** [auto_keyframing.blend](https://archive.blender.org/developer/F124304/auto_keyframing.blend) open alt+A, MMB and move to change view - we will see incorrect motion and keyframing Shift+F, MMB and move, W,S,A,D,Q,E to move - we will see properly move and keyframing
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @Inwader77

Added subscriber: @Inwader77
Bastien Montagne self-assigned this 2014-11-20 20:05:01 +01:00
Bastien Montagne changed title from Lock camera to view bug to Lock camera to view - autokeyframe bug 2014-11-20 20:47:03 +01:00

Added subscriber: @ideasman42

Added subscriber: @ideasman42

Hrmm… Not quite sure about what to do here, actually.

Autokeying of locked camera is explicitly only performed when validating (finalizing) modal transforms (i.e. grab-translate/rotate/zoom), but not during those, neither 'single' operations (like triggered e.g. by numpad, or zoom-mousewheel).

Campbell, would need your advice here, from a quick look most of those limitations seem a bit stupid (aside the numpad ones), but I guess they have good reasons to be here! :)

Hrmm… Not quite sure about what to do here, actually. Autokeying of locked camera is explicitly only performed when validating (finalizing) modal transforms (i.e. grab-translate/rotate/zoom), but not during those, neither 'single' operations (like triggered e.g. by numpad, or zoom-mousewheel). Campbell, would need your advice here, from a quick look most of those limitations seem a bit stupid (aside the numpad ones), but I guess they have good reasons to be here! :)

This issue was referenced by 92f13f7287

This issue was referenced by 92f13f7287e72d8625611a9dcd92b1c636ae8454

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Closed by commit 92f13f7287.

Closed by commit 92f13f7287.
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Reference: blender/blender#42618
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