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Lock camera to view - autokeyframe bug
Closed, ResolvedPublic

Description

System Information
windows7 64
ASUS ATI Radeon HD6870

Blender Version
Broken: (All)
Worked: (None)

Short description of error




Exact steps for others to reproduce the error

open alt+A, MMB and move to change view - we will see incorrect motion and keyframing
Shift+F, MMB and move, W,S,A,D,Q,E to move - we will see properly move and keyframing

Event Timeline

Alexey (Inwader77) raised the priority of this task from to Needs Triage by Developer.
Alexey (Inwader77) updated the task description. (Show Details)
Alexey (Inwader77) set Type to Bug.
Bastien Montagne (mont29) lowered the priority of this task from Needs Triage by Developer to Normal.
Bastien Montagne (mont29) renamed this task from Lock camera to view bug to Lock camera to view - autokeyframe bug.Nov 20 2014, 8:47 PM

Hrmm… Not quite sure about what to do here, actually.

Autokeying of locked camera is explicitly only performed when validating (finalizing) modal transforms (i.e. grab-translate/rotate/zoom), but not during those, neither 'single' operations (like triggered e.g. by numpad, or zoom-mousewheel).

Campbell, would need your advice here, from a quick look most of those limitations seem a bit stupid (aside the numpad ones), but I guess they have good reasons to be here! :)