motion blur gives false result when using a curve deform modifier and using auto smooth #42819

Closed
opened 2014-12-06 16:27:58 +01:00 by Michael Kirchberger · 9 comments

System Information
win 7 64 pro with gtx 780

Blender Version
2.72b

Short description of error
motion blur gives false result when using a curve deform modifier and using auto smooth

Exact steps for others to reproduce the error
see blend file.
animate a tube along a curve with a curve deform modifier and an animation on the objects's location.
turn on/off auto smooth to see the effect. when using it, the motion blur uses false direction for the blur.

motion_blur_bug.blend

**System Information** win 7 64 pro with gtx 780 **Blender Version** 2.72b **Short description of error** motion blur gives false result when using a curve deform modifier and using auto smooth **Exact steps for others to reproduce the error** see blend file. animate a tube along a curve with a curve deform modifier and an animation on the objects's location. turn on/off auto smooth to see the effect. when using it, the motion blur uses false direction for the blur. [motion_blur_bug.blend](https://archive.blender.org/developer/F129928/motion_blur_bug.blend)

Changed status to: 'Open'

Changed status to: 'Open'

Added subscriber: @Micha

Added subscriber: @Micha
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Julian Eisel self-assigned this 2014-12-06 16:43:35 +01:00
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Added subscriber: @Sergey

Added subscriber: @Sergey
Member

Hey @Micha,
afaik, what you do creates sort of a deformation in terms of code (@Sergey correct me if I'm wrong), meaning we need deformation motion blur which is not supported yet. We also had a few similar reports to this (e.g. #42105, #42742), so please look for similar reports before creating new ones.

Nevertheless, thanks for the report @Micha :)

Hey @Micha, afaik, what you do creates sort of a deformation in terms of code (@Sergey correct me if I'm wrong), meaning we need deformation motion blur which is not supported yet. We also had a few similar reports to this (e.g. #42105, #42742), so please look for similar reports before creating new ones. Nevertheless, thanks for the report @Micha :)

okay. thought we have deform motion blur now.
i can turn that on/off for a object. i mean, it renders right when not using smoothing, but renders really slow then.

okay. thought we have deform motion blur now. i can turn that on/off for a object. i mean, it renders right when not using smoothing, but renders really slow then.

Deformation motion blur is for sure supported. The issue here is that auto-smooth might cause topology changes of the geometry across the frames, which isn't supported.

Deformation motion blur is for sure supported. The issue here is that auto-smooth might cause topology changes of the geometry across the frames, which isn't supported.
Member

eek, you're right we have deformation motion blur since 2.71, however, this seems to be a special case. From #42752:

You're trying to use a deformation motion blur on an object which changes topology. Such configuration is not supported and you need to disable deformation motion blur on such objects.

(Sergey)

I guess the same applies when using auto smooth. Again, am I right here @Sergey?

eek, you're right we have deformation motion blur since 2.71, however, this seems to be a special case. From #42752: > You're trying to use a deformation motion blur on an object which changes topology. Such configuration is not supported and you need to disable deformation motion blur on such objects. (Sergey) I guess the same applies when using auto smooth. Again, am I right here @Sergey?

yeah, I see.
I don't actually need the autosmooth, but when I turn it off, the scene renders so slowly, that it isn't the solution for me now.

any suggestions to render faster here?

yeah, I see. I don't actually need the autosmooth, but when I turn it off, the scene renders so slowly, that it isn't the solution for me now. any suggestions to render faster here?
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Reference: blender/blender#42819
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