Object/Edit mode Solid Shading Lighting Bug #43196

Closed
opened 2015-01-10 18:26:07 +01:00 by EddieO · 11 comments
EddieO commented 2015-01-10 18:26:07 +01:00 (Migrated from localhost:3001)

System Information
Windows 7 Home Premium
NVIDIA GeForce GTX 550 Ti

Blender Version
Broken: 2.73 b4d8fb5

Short description of error
Selection of vert, line, face of an object in edit mode will alter solid shading light. This creates a flickering effect switching between objects. This can be reproduced on the base cube with factory settings.

Exact steps for others to reproduce the error
BaseCubeFactorySettings.blend

  1. Tab into edit mode
  2. A - Deselect verts
  3. Right click - select any vert

This effect can be reversed and demonstrated again by:
4. Tab back into object mode
5. Right click the base cube
6. Repeat steps 1-3

Tested in 2.69 and this does not occur.

Thanks and have a good one,

  • Eddie
**System Information** Windows 7 Home Premium NVIDIA GeForce GTX 550 Ti **Blender Version** Broken: 2.73 b4d8fb5 **Short description of error** Selection of vert, line, face of an object in edit mode will alter solid shading light. This creates a flickering effect switching between objects. This can be reproduced on the base cube with factory settings. **Exact steps for others to reproduce the error** [BaseCubeFactorySettings.blend](https://archive.blender.org/developer/F136571/BaseCubeFactorySettings.blend) 1. Tab into edit mode 2. A - Deselect verts 3. Right click - select any vert This effect can be reversed and demonstrated again by: 4. Tab back into object mode 5. Right click the base cube 6. Repeat steps 1-3 Tested in 2.69 and this does not occur. Thanks and have a good one, - Eddie
EddieO commented 2015-01-10 18:26:07 +01:00 (Migrated from localhost:3001)
Author

Changed status to: 'Open'

Changed status to: 'Open'
EddieO commented 2015-01-10 18:26:07 +01:00 (Migrated from localhost:3001)
Author

Added subscriber: @EddieO

Added subscriber: @EddieO
EddieO commented 2015-01-10 19:24:19 +01:00 (Migrated from localhost:3001)
Author

Update Tested on Windows 7, AMD Radeon R7 200 Series and the bug did not occur, seems to be linked to the graphics card

*Update* Tested on Windows 7, AMD Radeon R7 200 Series and the bug did not occur, seems to be linked to the graphics card

Added subscriber: @mont29

Added subscriber: @mont29

Either I do not understand the issue, or I cannot reproduce it. Can you please attach some screenshots showing the issue?

Either I do not understand the issue, or I cannot reproduce it. Can you please attach some screenshots showing the issue?
EddieO commented 2015-01-10 19:33:09 +01:00 (Migrated from localhost:3001)
Author

Before.png

After.png

When a vert is selected in edit mode, it seems either the material or the solid shading lighting is altered and dims the object.

![Before.png](https://archive.blender.org/developer/F136576/Before.png) ![After.png](https://archive.blender.org/developer/F136578/After.png) When a vert is selected in edit mode, it seems either the material or the solid shading lighting is altered and dims the object.
Member

Added subscriber: @JulianEisel

Added subscriber: @JulianEisel
Member

Seems to be similar to #43208 which was fixed through a75728341b. So could you test again with the latest build from buildbot ?

Seems to be similar to #43208 which was fixed through a75728341b. So could you test again with the latest build from [buildbot ](https://builder.blender.org/download/)?
EddieO commented 2015-01-12 22:50:24 +01:00 (Migrated from localhost:3001)
Author

That fixed it, thanks for the help

That fixed it, thanks for the help
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Julian Eisel self-assigned this 2015-01-12 23:08:37 +01:00
Member

Gad it's working again :)

Gad it's working again :)
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Reference: blender/blender#43196
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