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multires odd behavior
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System Information
win 7

Blender Version

Short description of error

The way how multires reacts on changes in different levels doesnt seem right. In some cases editing on lower levels causes artifacts on higher, that makes back-and-forth workflow awkward.

short video for better illustration



Event Timeline

item412 (item412) set Type to Bug.
item412 (item412) created this task.
item412 (item412) raised the priority of this task from to Needs Triage by Developer.

This is one those bug that just learn to live with, once i go high i don't come down anymore. So i usual make sure to put as many details as i can on the lower level. I will be really happy if it solved. :)

I doubt we should call this a bug. I really see why this is annoying, but for me it looks like this is a downfall of the current implementation and we normally don't accept such limitations in our tracker. @Campbell Barton (campbellbarton), @Antony Riakiotakis (psy-fi), @Nicholas Bishop (nicholasbishop), what do you think?