Freezing and Crashing Wings #43458
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#43458
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
64bit Manjaro Linux, kernel 3.14.29
CPU: AMD Phenom II 970 Deneb quad-core
GPU: nVidia GTX 650 Ti, driver 343.36
Blender Version
Broken: 2.73 devel, hash
59e2f91
Short description of error
This particular scene exhibits crashes whenever the feathers use a material containing some nebulous combination of non-diffuse shader nodes. In this particular case, a mix node with transmission and reflective Hair BSDF nodes.
When using one of the latest builds off of buildbot, this crash occurs only when rendering in CPU mode. GPU mode works just fine. The 2.73 release version behaves differently, however (and 2.73a as well, most likely). CPU mode takes an obscene amount of time to render tiles containing ParticleSystem1 on the wing arms (8:15 minutes with the particle system enabled, 12 seconds with it disabled), while GPU mode freezes the GPU itself upon switching to the 2nd tile, requiring a reboot.
Above, I note that the 2.73 release version "sort of" works. By that, I mean instead of crashing, it takes an obscene amount of time to render tiles containing hairs from a specific particle system on the wing "arms". Total render time is 8:15 minutes, and disabling the trouble particle system (ParticleSystem1 on the arms) reduces the render time to 12 seconds.
Exact steps for others to reproduce the error
Changed status to: 'Open'
Added subscriber: @ZauberParacelsus
Last paragraph before the repro steps should be ignored, forgot to delete it after rewriting the description.
Added subscribers: @Sergey, @Psy-Fi
Latest master on release builds works OK here and even faster than 2.73 but debug builds get an abort signal from operating system...not sure what to do with this. @Sergey will know what to do here
In case it's useful, here is the command line output I received during the crash:
The specified crash log is empty.
This issue was referenced by
bd10b72ad3
Changed status from 'Open' to: 'Resolved'
Closed by commit
bd10b72ad3
.This issue was referenced by blender/cycles@2c9861a777