Rigging : Clear User transform is not working when mesh is in weight paint mode #43776

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opened 2015-02-22 11:56:21 +01:00 by Julien Duroure · 7 comments
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System Information
Ubuntu 14.04, GTX 860M

Blender Version
2.73a

Rigging : Clear User transform (single or all) is not working when mesh is in weight paint mode.

Exact steps for others to reproduce the error

  • open .blend file. You should be on weight paint mode on mesh + pose mode for bones
  • try to use operator "Clear User Transform" or "Clear User Transform (all)" --> Not working
  • Alt+G + Alg+R + Alt+S are correctly working

Problem is not linked to this specific file, I have same problem with all files.

Don't hesitate to contact me is you need more information.

Julien

clear_user_transform.blend

**System Information** Ubuntu 14.04, GTX 860M **Blender Version** 2.73a Rigging : Clear User transform (single or all) is not working when mesh is in weight paint mode. **Exact steps for others to reproduce the error** * open .blend file. You should be on weight paint mode on mesh + pose mode for bones * try to use operator "Clear User Transform" or "Clear User Transform (all)" --> Not working * Alt+G + Alg+R + Alt+S are correctly working Problem is not linked to this specific file, I have same problem with all files. Don't hesitate to contact me is you need more information. Julien [clear_user_transform.blend](https://archive.blender.org/developer/F145246/clear_user_transform.blend)
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Changed status to: 'Open'

Changed status to: 'Open'
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Added subscriber: @JulienDuroure

Added subscriber: @JulienDuroure
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Forgot to specify that these operators are available via specials menu W

Forgot to specify that these operators are available via specials menu W
Bastien Montagne self-assigned this 2015-02-23 12:22:52 +01:00

Will fix, but please note that 'clear user transforms' is not the same as 'clear transforms', the later will reset to rest pose (i.e. EditMode state), while the former only reset to current keyframed poses.

Will fix, but please note that 'clear user transforms' is not the same as 'clear transforms', the later will reset to rest pose (i.e. EditMode state), while the former only reset to current keyframed poses.

This issue was referenced by ec36e3ae80

This issue was referenced by ec36e3ae80f993b3d1185dadd1d2ee5d54978501

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Closed by commit ec36e3ae80.

Closed by commit ec36e3ae80.
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Reference: blender/blender#43776
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