New FBX Importer resets UVs of imported model #43954

Closed
opened 2015-03-10 16:29:56 +01:00 by Przemyslaw Golab (SirPigeonz) · 7 comments

Broken: 2.73.9 Hash: 51a60cb Build Bot
Worked: 2.73

FBX Importer resets UVs instead of importing them

Steps
Import attached FBX
Check Cube UVs

Expected: UV Island in cross shape

What happens: All faces are mapped to default 0-1 space.

File: UV_import_test.fbx

**Broken: 2.73.9 Hash: 51a60cb Build Bot** Worked: 2.73 FBX Importer resets UVs instead of importing them **Steps** Import attached FBX Check Cube UVs Expected: UV Island in cross shape What happens: All faces are mapped to default 0-1 space. File: [UV_import_test.fbx](https://archive.blender.org/developer/F149509/UV_import_test.fbx)

Changed status to: 'Open'

Changed status to: 'Open'

Added subscriber: @SirPigeonz

Added subscriber: @SirPigeonz
Bastien Montagne was assigned by Julian Eisel 2015-03-10 16:36:16 +01:00
Member

Added subscriber: @JulianEisel

Added subscriber: @JulianEisel
Member

Maybe that's intended... Bastien?

Maybe that's intended... Bastien?

This issue was referenced by 3fc5b82c6b

This issue was referenced by 3fc5b82c6bdba2f9c954fbf497621b9bb794a1bc

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Closed by commit 3fc5b82c6b.

Closed by commit 3fc5b82c6b.
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Reference: blender/blender-addons#43954
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