High Quality DOF Glitches when GFX Card does not Support it- ATI Cards #44056
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Reference: blender/blender#44056
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System Information
Windows 7 (64-bit) / Intel Core2 Duo / 4GB Ram / ATI Mobility Radeon HD 3670
Blender Version
Broken: 2.74 RC2
1f547c1
Short description of error
Enabled the 2.74 feature of Depth of Field for the camera view and zoomed in with mouse wheel corrupted the view-port.
Exact steps for others to reproduce the error
Start Blender and use any rendering engine (Blender Internal, Cycles or Game)
Set a view-port to camera view (perspective) and press 'N'
Expand 'Shading' and enable 'Depth of Field'
Zoom with mouse wheel and view-port becomes corrupted
Attached is the system-info.txt file along with two images (zooming in and zooming out) that show the corruption. I had extracted and used the .zip file version of Blender rather than using the installer.
system-info.txt
Changed status to: 'Open'
Added subscriber: @Little_Ceasar
Added subscribers: @Psy-Fi, @mont29
Cannot reproduce that here (linux64 bit, NVidia GTX850m). Can you please:
--factory-startup
commandline option) (this will ensure whether this is a userpref or addon issue or not).@Psy-Fi maybe you have some ideas on the topic too? ;)
Yes, this is a shader compilation error.
Fire up blender from the command prompt/terminal with
Then enable depth of field and an error should appear at the command line/terminal.
Can you post it here please?
Alternatively you could start blender with
And this should create a file with all the errors in a file named error.txt next to the blender executable. You can paste the contents of that here.
Antony,
I did as you asked and this is the error message I received:
Switching to fully guarded memory allocator.
Blender 2.74 (sub 0)
Build: 2015-03-17 16:33:29 Windows:32bit Release
argv- [x] = blender-app.exe
argv- [x] = -d
read file
ordered
OBCube
OBLamp
OBCamera
found bundled python: C:\Users\Dom\Desktop\blender-2.74-rc2-windows64\2.74\python
read file
read file
<!> event has invalid window
Blender quit
Press any key to exit . . .
Did you also enable depth of field from the camera view? It's strange that there's nothing there...
Bastien,
I went through your list of suggestions and the only thing that worked was the .dll you linked. It definitely was slow, but DoF worked as intended. I realize my system is quite outdated. Other than the DoF issue, Blender runs fairly well on it. If I disable DoF in camera view, the view-port returns to normal.
So does this mean I have a driver issue? Thanks for your assistance.
Antony,
I enabled the DoF from the camera view and though the issue came up, that text was the only thing I saw from the command prompt. The only success I've had so far was using the .dll that Bastien had linked. I'll try to see if there are any newer drivers that still support my old video card. Thanks again for your help.
Can I see the contents of your System_Info.txt file (generated from the help menu of blender, see contents in blender text editor)? It's possible that your GPU does not support the effect. I added some code that disables it in low end GPUs today, but just to make sure...It's weird because your GPU should support it if its drivers are up to date.
2.74_system-info.txt
2.73_system-info.txt
Attached are the System_Info.txt files generated by Blender 2.73 and 2.74 RC2. There are some minor differences, but nothing I see that would cause the issue. Though I am using the 64-bit version of Windows and Blender, the platform in the text files reports 32-bit.
I've tried various drivers for this video card from AMD with Catalyst 13.9 being the latest driver for legacy cards. This may just be an issue for a few older cards and I have no problem keeping the view-port DoF disabled for the time being. Nevertheless, your assistance is greatly appreciated!
This is really weird, as far I can see the effect should supported. I don't think I can do much here without access to this GPU unfortunately :/
Added subscriber: @Blendify
i have the same result
same errors has last report
Yes, but that's a different GPU. Also latest buildbot should work for Aaron now?
I tried today's buildbot version and still have the same result, but as I said earlier, it's time I update my laptop! Would AMD's patch help any? I'll look for some 3rd party drivers for this card and see if that makes a difference. I'm surprised it worked with that .dll Bastien linked. It was slow as heck, but the effect was there.
The dll is a software emulation of an OpenGL driver, i.e. it behaves exactly as a GPU driver (should do!), but code runs on the CPU instead of GPU, that’s why it’s slow - it features a reference implementation of OpenGL, so it shows actual issue is with the GPU driver, not in Blender code.
Added subscriber: @JulianEisel
@Blendify, does it work now using a buildbot build?
no
Same error?
yes
Mouse Wheel Zoom with Camera View-port Depth of Field Enabled Corrupts Displayto High Quality DOF Glitches when GFX Card does not Support it- ATI CardsThis issue was referenced by
c6ce8200dd
Changed status from 'Open' to: 'Resolved'
Closed by commit
c6ce8200dd
.The above commit should have fixed the issue for the ATI case (which was different than the Intel case). Reporter should be able to confirm this in tomorrow's buildbot build. If this is not the case we can reopen this report.