Broken: 2.74 and below
Short description of error
Linking empties with rigid body constraints attached to them into a newly fresh scene will result in losing those constraint settings, as opposed to linking rigid body objects which works.
Exact steps for others to reproduce the error
- Add rigid body to default cube (only required to create "RigidBodyWorld")
- Add empty to scene
- Add rigid body constraint to empty
- Add new scene
- Link empty from original scene to new scene
The empty in the new scene will now lack the constraint settings. In contrast if you link the cube as well, its rigid body settings will be kept. Looks like inconsistent behaviour.
BTW, would be nice if rigid body tools' "copy from active" would work also on constraint objects.