Hair Particle System causes crash when Dynamic Baking is preformed, and edditing is attempted #44172
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Reference: blender/blender#44172
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System Information
Windows 7 Home Premium
GeForce GT 540M
Blender Version
Broken: 2.73a
By the way, i dont know if this is a Bug or something that is expected to happen. Thought it would not harm to report it anyway
If you go to [Particle Edit] after you enable [Hair Dynamics], you will see that blender will either crash, or run really really slowly.
Some times it just crashes right away, other times it gets into [Particle Edit], and i can rotate in the viewport just fine, but if i try to [Comb] the hair, then it gets stuck again.
Exact steps for others to reproduce the error
This can easily be reproduced:
Open up blender (Fresh)
Blender Internal / Cycles Render does not matter, it happens on both
Go to Particle system
Set Emition to Hair
Enable Hair Dynamics
Under Cache, click Bake
Go to Particle Edit
Blender should now either crash, or slow freez for a while. then if you get into particle edit, try to comb the hair.
Blender_Crash_Report.blend
Changed status to: 'Open'
Added subscriber: @finalbarrage-2
Added subscribers: @LukasTonne, @JulianEisel
For me it doesn't crash but it's reeeally slow. It also doesn't work better in 2.72 so I'm a bit afraid it's a more in deepth issue. Doesn't look like a memory issue, memory seems to be okay. Got ~13% CPU usage on my 8 threads machine, so I'd guess it just locks the main thread. If this is case this is definitely a todo.
@LukasTonne, what do you think? (We also better move this to the todo list if it's nothing you can look into soon, users should know that they can just press "Free Bake")
The whole design here is totally unusable. Basically there are 2 modes of the "particle edit mode" (itself a misnomer already):
Long story short: this "feature" has to be removed.
Changed status from 'Open' to: 'Archived'