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Problem using the 360 controller
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System Information
Intel Core i5-3350P Windows 8 x64.
Nvidia GeForce GT 620

Blender Version
Broken: (all versions after 2.72b)
Worked: (2.72b)

The problem shows after upgrading 2.72b version to any new version. My joystick controller setups for all games I made no longer function properly. None of the joystick logic bricks work and will immediately shut down the program when I try to redo the different axis. it will function the first run of the game but the controls are all mixed up. (Up = Right) the second run the controller does not function at all.

I was not able to figure any way around this except just keep using the version 2.72b



Event Timeline

Kenny (KBStudios) raised the priority of this task from to Needs Triage by Developer.
Kenny (KBStudios) updated the task description. (Show Details)
Kenny (KBStudios) added a project: BF Blender.
Kenny (KBStudios) set Type to Bug.

This task is a duplicate of T43883. It is due to SDL2 using Xinput for windows