crashing to desktop when switching to node editor. #44714
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Reference: blender/blender#44714
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cpu: intel core i3 2350 2.3 ghz
ram: 4 gb
gfx: intel hd graphics 3000
os: windows 7 home premium sp 1
error found in: 2.74
abb80ab
win64.was working in: 2.74 stable win64.
crashing to desktop when switching to node editor.
affects factory settings.
i can't attach my current .blend file as it's 29 mb and my main project file.
earlier today i was successfully working in the node editor without any problems. i then saved my .blend and the recent builds instantly crash when i try to load it. but if i use the stable build it loads fine.
i've tried saving it on the node editor from the stable build, and it still crashes in the recent builds. none of my other .blends appear to do this.
if i save it from the stable build, on a different editor, like the 3d viewport then the crash doesn't happen with the recent builds, until i switch to the node editor.
i do use several movie textures if that is any help?
if you guys can't reproduce this then i'll try to cut down a copy of my .blend and attach it. obviously without the movie textures.
Changed status to: 'Open'
Added subscriber: @rattyredemption
i've managed to fix my .blend file by loading it into the 2.74 stable build, and deleting one of the custom screen layouts i use for the node editor.
i assume then it's not the specific editor which was last used when the .blend is saved, and instead a bug in the screen layout code?
Added subscriber: @mont29
We always need a .blend file to help reproducing issues.
understood, and as this is now happening on a couple more of my other custom screen layouts, i'll strip out the project file data, and upload some of the layouts i'm using.
please note about 1/2 of these crash to desktop when switching to them. and yet the stable build is fine with all of them. i've also been using these for over a year with no crashes like this in previous builds.
untitled.blend
Thanks for the file, but I could not get it crashing at all here (tried switching screens with both keyboard shortcuts (ctrl-larrow/rarrow) and dropdoan menu).
Now, since you are using some intel 'GPU', it might be an OGL issue, please try to place this dll next to your blender.exe (software OGL, will be slow, but will show whether this is a driver issue or not).
thanks and i'll try this .dll and report back.
i pasted the .dll into the folder with the .exe's and the latest build is still crashing on the same custom layouts it previously was.
anything else we can try?
Added subscriber: @emilian
I have experienced similar behaviour since a couple of days on one particular file, and it seems to go back to at least
8478c71a7b
. (will try further back over the weekend).However I'm on linux 64bit, with nvidia binary drivers 349.16.
I have a gdb backtrace of one of the crashes, don't know how useful it is:
@emilian your crash was in outliner code, was fixed today in master (
2d479421af
).@rattyredemption just in case, can you please check it is fixed or not for you?
@mont29 Thanks, that was it, seems to not crash anymore.
@mont29 do you mean one of the windows builds from builder.blender.org? i can try the win32 build from today, the 64 bit version is the same one i've been having trouble with.
c86a6f3
win32 is crashing on the same screens.@rattyredemption yes, if you do not build yourself better to wait tomorrow for testing (builds are updated at (european) night).
@mont29 ok, i'll try again tomorrow.
05c4c24
win64 is working fine from what i can tell. what was causing the crash?Changed status from 'Open' to: 'Resolved'
Closing then. About the crash, see log of
2d479421af
commit. ;)cool. thanks.