blender crash on selecting the high density mesh #44917

Closed
opened 2015-06-01 18:29:14 +02:00 by Bebin Chandra · 16 comments

System Information
windows 7 and NVIDIA GeForce GT 630M
ram 6 gb
HP Pavilion dv6 Notebook PC

Blender Version
Broken: 2.74
Date: 2015-03-31 13:39
Hash:000dfc0

Worked: (optional)

Blender crashed on selecting the high density mesh in the viewport.
This crash happen only if i try to select it in the viewport but if i select using outliner it doesn't crash{F182901}

on startup it generates some error messages

C:\Users\bebin>"C:\Program Files\Blender Foundation\Blender\blender.exe"
Read new prefs: C:\Users\bebin\AppData\Roaming\Blender Foundation\Blender\2.74\c
onfig\userpref.blend
AL lib: (EE) ALCmmdevPlayback_resetProxy: Failed to check format support: 0x8889
0008
AL lib: (EE) UpdateDeviceParams: Failed to set 44100hz, got 48000hz instead
found bundled python: C:\Program Files\Blender Foundation\Blender\2.74\python
addon not found: 'vb30'
read blend: F:\personal\3dworks\sculpts\YO DEMON\demon_retopo.blend
Read new prefs: C:\Users\bebin\AppData\Roaming\Blender Foundation\Blender\2.74\c
onfig\userpref.blend
AL lib: (EE) ALCmmdevPlayback_resetProxy: Failed to check format support: 0x8889
0008
AL lib: (EE) UpdateDeviceParams: Failed to set 44100hz, got 48000hz instead
read blend: C:\Users\bebin\Desktop\test.blend
Error: EXCEPTION_ACCESS_VIOLATION
Writing: C:\Users\bebin\AppData\Local\Temp\test.crash.txt

I have attached the crash report file generated by blender.

create a sphere subdivide many times and right click to select it on viewport.

**System Information** windows 7 and NVIDIA GeForce GT 630M ram 6 gb HP Pavilion dv6 Notebook PC **Blender Version** Broken: 2.74 Date: 2015-03-31 13:39 Hash:000dfc0 Worked: (optional) Blender crashed on selecting the high density mesh in the viewport. This crash happen only if i try to select it in the viewport but if i select using outliner it doesn't crash{[F182901](https://archive.blender.org/developer/F182901/blender.crash.txt)} on startup it generates some error messages C:\Users\bebin>"C:\Program Files\Blender Foundation\Blender\blender.exe" Read new prefs: C:\Users\bebin\AppData\Roaming\Blender Foundation\Blender\2.74\c onfig\userpref.blend AL lib: (EE) ALCmmdevPlayback_resetProxy: Failed to check format support: 0x8889 0008 AL lib: (EE) UpdateDeviceParams: Failed to set 44100hz, got 48000hz instead found bundled python: C:\Program Files\Blender Foundation\Blender\2.74\python addon not found: 'vb30' read blend: F:\personal\3dworks\sculpts\YO DEMON\demon_retopo.blend Read new prefs: C:\Users\bebin\AppData\Roaming\Blender Foundation\Blender\2.74\c onfig\userpref.blend AL lib: (EE) ALCmmdevPlayback_resetProxy: Failed to check format support: 0x8889 0008 AL lib: (EE) UpdateDeviceParams: Failed to set 44100hz, got 48000hz instead read blend: C:\Users\bebin\Desktop\test.blend Error: EXCEPTION_ACCESS_VIOLATION Writing: C:\Users\bebin\AppData\Local\Temp\test.crash.txt I have attached the crash report file generated by blender. create a sphere subdivide many times and right click to select it on viewport.
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @Bebin

Added subscriber: @Bebin

#47693 was marked as duplicate of this issue

#47693 was marked as duplicate of this issue

Added subscriber: @Psy-Fi

Added subscriber: @Psy-Fi

The warnings at the beginning are related to the Audio system and are harmless.

There are too many unknowns here..How many times is the sphere sudivided? Is it subdivided with subsurf, multires, in edit mode etc? Always attach a blend file with your reports, will ensure we are all at the same page.

Setting to imcomplete until we get a blend file.

The warnings at the beginning are related to the Audio system and are harmless. There are too many unknowns here..How many times is the sphere sudivided? Is it subdivided with subsurf, multires, in edit mode etc? Always attach a blend file with your reports, will ensure we are all at the same page. Setting to imcomplete until we get a blend file.
Member

Added subscriber: @Blendify

Added subscriber: @Blendify
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Aaron Carlisle self-assigned this 2015-06-01 19:00:44 +02:00
Member

There is nothing we can do about this the same thing happens with me a work around is to not use OpenGL selection this can be changed under selection method under system in the user preferences. You can also try updating you GPU driver. Or you could make a bug report with your GPU vendor in this case NVidia

There is nothing we can do about this the same thing happens with me a work around is to not use OpenGL selection this can be changed under selection method under system in the user preferences. You can also try updating you GPU driver. Or you could make a bug report with your GPU vendor in this case NVidia

@Blendify have you debugged this?

@Blendify have you debugged this?

Changed status from 'Archived' to: 'Open'

Changed status from 'Archived' to: 'Open'

In any case @Blendify might be correct here, but better make sure this is the case.

If your laptop is an optimus system and blender is using the Intel card, then there's a chance that you may be encountering an issue with Intel graphics cards. If that's the case, you can try using blender explicitly with the NVIDIA card to see if it fixes your problem.

If the problem is still not fixed, we'll have to examine it here again, so we will need the blend file. Keeping open and waiting for feedback.

In any case @Blendify might be correct here, but better make sure this is the case. If your laptop is an optimus system and blender is using the Intel card, then there's a chance that you may be encountering an issue with Intel graphics cards. If that's the case, you can try using blender explicitly with the NVIDIA card to see if it fixes your problem. If the problem is still not fixed, we'll have to examine it here again, so we will need the blend file. Keeping open and waiting for feedback.
Author

Hi guys i used surf modifier sub divided a cube or sphere subdivided 6 times and applied the modifier and then did 4 more subdivisions and applied it and i also used some other decimated obj files imported from zbrush which has very high polycount. I have also attached the compressed zip file.
Thank you guys.

Hi guys i used surf modifier sub divided a cube or sphere subdivided 6 times and applied the modifier and then did 4 more subdivisions and applied it and i also used some other decimated obj files imported from zbrush which has very high polycount. I have also attached the compressed zip file. Thank you guys.
Author

setting the preferred graphics processor to nvidia in nvidia control pannel solved the problem.

setting the preferred graphics processor to nvidia in nvidia control pannel solved the problem.

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'

Same issue as #43713 then.

We have issued a bug report to Intel with, unfortunately, little follow up.

https://software.intel.com/en-us/forums/topic/542235

As a workaround either use the NVIDIA card for blender or use Occlusion Queries selection mode (change under blender's user preferences->System->Selection)

Same issue as #43713 then. We have issued a bug report to Intel with, unfortunately, little follow up. https://software.intel.com/en-us/forums/topic/542235 As a workaround either use the NVIDIA card for blender or use Occlusion Queries selection mode (change under blender's user preferences->System->Selection)

Added subscriber: @icx

Added subscriber: @icx
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Reference: blender/blender#44917
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