animation not existent in exported fbx binary file #45327

Closed
opened 2015-07-05 17:42:20 +02:00 by Al Dobra · 10 comments

System Information
Windows 8.1 / Nvidia geforce gts 250

Blender Version
Broken: 2.75

Short description of error
Animation cannot be exported (not even baked animation of scale, rotation or position). Animation doesn't show up in other software.

Exact steps for others to reproduce the error
Preview the .blend file. Just hit Alt+A to view animation.
Export FBX, Binary, thick baked animation

animation.blend

not baked.fbx

baked action.fbx

**System Information** Windows 8.1 / Nvidia geforce gts 250 **Blender Version** Broken: 2.75 **Short description of error** Animation cannot be exported (not even baked animation of scale, rotation or position). Animation doesn't show up in other software. **Exact steps for others to reproduce the error** Preview the .blend file. Just hit Alt+A to view animation. Export FBX, Binary, thick baked animation [animation.blend](https://archive.blender.org/developer/F202441/animation.blend) [not baked.fbx](https://archive.blender.org/developer/F202439/not_baked.fbx) [baked action.fbx](https://archive.blender.org/developer/F202440/baked_action.fbx)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Bastien Montagne was assigned by Al Dobra 2015-07-05 17:42:20 +02:00
Author

Added subscriber: @AlexDoso

Added subscriber: @AlexDoso
Author

no keyframes in Max
pasted_file

no keyframes in Max ![pasted_file](https://archive.blender.org/developer/F202445/pasted_file)
Author

and a snapshot of a software that i used at work - no keyframes apperaring

pasted_file

and a snapshot of a software that i used at work - no keyframes apperaring ![pasted_file](https://archive.blender.org/developer/F202456/pasted_file)

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'

Animation is exported (just re-import your FBX file in Blender and you'll get it). You probably have to do some adjustments to your import settings on MAX and co (like selecting some action or so), but I cannot help you here, I do not have any of those apps.

Afaiks no bug on hour side here.

Animation *is* exported (just re-import your FBX file in Blender and you'll get it). You probably have to do some adjustments to your import settings on MAX and co (like selecting some action or so), but I cannot help you here, I do not have any of those apps. Afaiks no bug on hour side here.
Author

not really. I imported the exact file and no animation appearing. this is strange.

not really. I imported the exact file and no animation appearing. this is strange.
Author

after import i get this: , but nothing moves. Something here is broken
pasted_file

after import i get this: , but nothing moves. Something here is broken ![pasted_file](https://archive.blender.org/developer/F202466/pasted_file)

Not sure how you got this, here it works… Please be specific about your export options.

Not sure how you got this, here it works… Please be specific about your export options.

Also, please report exact version of FBX addon (as shown in its panel in UserPreferences), and please be sure to always use latest build from our buildbot when reporting FBX issues, this addon can change quite a bit from latest release (though I shall not expect any issue regarding animation, this wasn’t touched recently)…

Also, please report exact version of FBX addon (as shown in its panel in UserPreferences), and please be sure to always use latest build from [our buildbot](https://builder.blender.org/download) when reporting FBX issues, this addon can change quite a bit from latest release (though I shall not expect any issue regarding animation, this wasn’t touched recently)…
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Reference: blender/blender-addons#45327
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