bug on exporting animated opacity / transparency of objects #45598

Closed
opened 2015-07-29 07:04:15 +02:00 by Al Dobra · 7 comments

System Information
win 8.1 / nvidia gts 250

Blender Version
Broken: 2.75 hash: f4f7348
Animated opacity doesn't export to fbx binary (after reimporting back into Blender , nor other software)

Exact steps for others to reproduce the error
I created a cube that has a material with animated transparency.
see here:

untitled.blend

untitled.fbx

**System Information** win 8.1 / nvidia gts 250 **Blender Version** Broken: 2.75 hash: f4f7348 Animated opacity doesn't export to fbx binary (after reimporting back into Blender , nor other software) **Exact steps for others to reproduce the error** I created a cube that has a material with animated transparency. see here: [untitled.blend](https://archive.blender.org/developer/F215053/untitled.blend) [untitled.fbx](https://archive.blender.org/developer/F215054/untitled.fbx)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Bastien Montagne was assigned by Al Dobra 2015-07-29 07:04:15 +02:00
Author

Added subscriber: @AlexDoso

Added subscriber: @AlexDoso
Author

situation 2:

made the cube invisible (in the outliner) and animated that.
made visible on frame 30 and made invisible again on frame 60.
export as fbx -> reimport back into Blender, there is no animation

untitled-visible.blend
untitled-visible.fbx

situation 2: made the cube invisible (in the outliner) and animated that. made visible on frame 30 and made invisible again on frame 60. export as fbx -> reimport back into Blender, there is no animation [untitled-visible.blend](https://archive.blender.org/developer/F215097/untitled-visible.blend) [untitled-visible.fbx](https://archive.blender.org/developer/F215098/untitled-visible.fbx)

Added subscriber: @Sergey

Added subscriber: @Sergey

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'

Thanks for the report, but no bug here, only transformations (loc/rot/scale) and shapekey animations are supported currently by FBX IO.

Adding more may come one day, once we have stabilized a bit more this nightmare, but definitively not a high priority TODO…

Thanks for the report, but no bug here, only transformations (loc/rot/scale) and shapekey animations are supported currently by FBX IO. Adding more may come one day, once we have stabilized a bit more this nightmare, but definitively not a high priority TODO…
Author

okay then. I am here for support and testing when that day comes :)

okay then. I am here for support and testing when that day comes :)
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Reference: blender/blender-addons#45598
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