Render view not updated when Images Draw Method is GLSL #46009
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Reference: blender/blender#46009
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System Information
Arch Linux 64 bit
Lenovo W510
Intel Core i7 CPU Q 720 @ 1.60GHz
Quadro FX 880M/PCIe/SSE2
OpenGL version 3.3.0 nVidia proprietary driver 340.76
This did NOT occur on my other computer:
Lenovo #430
Intel Core i5 3320M @ 2.60GHz
Intel HD 4000
OpenGL version 3.0 with Mesa open source driver 10.6.4
Blender Version
Broken: git master hash
c3fef00
Worked: 2.75a hash
c27589e
Short description of error
Render view does not update when Images Draw Method is GLSL
Exact steps for others to reproduce the error
Working test case:
file.blend
Changed status to: 'Open'
Added subscriber: @forestkatsch
Added subscriber: @Sergey
I can't reproduce the issue on gt620, gt520m and Intel cards.
Are there any errors printed to the console?
The only unusual message is
but CUDA rendering is off (and I don't even have CUDA installed).
That message is fine, just tells you that nvcc can't be found (weirdly enough tho
which
usually doesn't print anything if it can't find requested binary).It seems to be an OpenGL issue actually. Please try:
How do you compile blender-softwaregl?
The latest nvidia drivers do not support my GPU. 340 is the latest version that works.
Added subscriber: @Blendify
What @Sergey meant was run blender from the command line using the
blender-softwaregl
commandI don't have
blender-softwaregl
; where is it located?Added subscriber: @ideasman42
blender-softwaregl
comes with official builds fromblender.org
.Changed status from 'Open' to: 'Archived'
No update in a week, closing.