Blender is closing when Blender Render changing to Cycles Render or opening File -> User Preferences -> System. #46297

Closed
opened 2015-09-27 22:30:00 +02:00 by Nikolay · 14 comments

System Information
PC with windows 7 x64 Sp1. Graphics are: AMD Radeon. HD 7670M and Intel(R) HD Graphics 4000 (driver version: 8.951.9.3000).

Blender Version
Trying on blender: 2.76 rc2 win64 and 2.75a win64.

Short description of error

Exact steps for others to reproduce the error
Blender GUI and blender console are closing with no info when Blender Render changing to Cycles Render or opening File -> User Preferences -> System. What is wrong?

**System Information** PC with windows 7 x64 Sp1. Graphics are: AMD Radeon. HD 7670M and Intel(R) HD Graphics 4000 (driver version: 8.951.9.3000). **Blender Version** Trying on blender: 2.76 rc2 win64 and 2.75a win64. **Short description of error** **Exact steps for others to reproduce the error** Blender GUI and blender console are closing with no info when Blender Render changing to Cycles Render or opening File -> User Preferences -> System. What is wrong?
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @thesquid

Added subscriber: @thesquid

Added subscriber: @willi-2

Added subscriber: @willi-2

Can not reproduce it on Win7/64 SP1.
Tried Blender 2.75a official and Blender-2.76.0-git.4aad17c-AMD64.
Tried with Nvidia GTX 750 Ti (driver 355.60) and also with AMD HD 6850 (catalyst 15.7).

Can not reproduce it on Win7/64 SP1. Tried Blender 2.75a official and Blender-2.76.0-git.4aad17c-AMD64. Tried with Nvidia GTX 750 Ti (driver 355.60) and also with AMD HD 6850 (catalyst 15.7).

Added subscriber: @mont29

Added subscriber: @mont29

This is most likely yet another case of GPU driver crashing when querying for its compute capabilities (OpenCL…). Please ensure both your OS and drivers (intel and AMD ones) are fully up-to-date.

This is most likely yet another case of GPU driver crashing when querying for its compute capabilities (OpenCL…). Please ensure both your OS and drivers (intel **and** AMD ones) are fully up-to-date.

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Bastien Montagne self-assigned this 2015-10-05 08:22:09 +02:00

No news since one week…

No news since one week…
Author

Errors were catched with "AMD-Catalyst-Omega-14.12-Without-DOTNet45-Win8.1-64bit". This driver was strongly recomended by "SWM_Setup" as the bestest for my PC. "SWM_Setup" is the utility witch automatically upgrade you software. This problem was solved by forcibly installation latest drivers witch downloaded from the official website of the manufacturer. But was shown a message that this driver has not been tested with my hardware and not recommended. This solution allowed me to change render and enter "File -> User Preferences -> System". But my Cycles Render is infinitely slow with calculation by my OpenCL device (Turks). Calculation by CPU is much faster.

Errors were catched with "AMD-Catalyst-Omega-14.12-Without-DOTNet45-Win8.1-64bit". This driver was strongly recomended by "SWM_Setup" as the bestest for my PC. "SWM_Setup" is the utility witch automatically upgrade you software. This problem was solved by forcibly installation latest drivers witch downloaded from the official website of the manufacturer. But was shown a message that this driver has not been tested with my hardware and not recommended. This solution allowed me to change render and enter "File -> User Preferences -> System". But my Cycles Render is infinitely slow with calculation by my OpenCL device (Turks). Calculation by CPU is much faster.

Well, a low-end 3 (nearly 4) years old GPU with 1 GB or ram… GPU computing is not a panacea, you need a mid-to-high-end recent hardware to make something as big as Cycles to run correctly on GPU.

Well, a low-end 3 (nearly 4) years old GPU with 1 GB or ram… GPU computing is not a panacea, you need a mid-to-high-end recent hardware to make something as big as Cycles to run correctly on GPU.
Author

I am happy to know that gimmicks killing all my resources. And time of low requirements masterpieces passed away. Plz more bells and whistles! And less optimization! I am just a stuped consume and ready for change hardware 4 times in year!! Oniomania!!!!

I am happy to know that gimmicks killing all my resources. And time of low requirements masterpieces passed away. Plz more bells and whistles! And less optimization! I am just a stuped consume and ready for change hardware 4 times in year!! Oniomania!!!!

Please stop making that kind of post, it’s totally useless, and has nothing to do on a bug tracker.

Please stop making that kind of post, it’s totally useless, and has nothing to do on a bug tracker.
Author

See no bugs, hear no bugs, speak no bugs. We are open source means we are infallible. "plz stop talking about our software problems" LOL Back to my problem. Rendering on my OpenCL device is really infinitely. Blender shows that process going on but no progress. If all of you are soo busy and narcissistic just describe the valid drivers and supporting programs conditions and links to download.

See no bugs, hear no bugs, speak no bugs. We are open source means we are infallible. "plz stop talking about our software problems" LOL Back to my problem. Rendering on my OpenCL device is really infinitely. Blender shows that process going on but no progress. If all of you are soo busy and narcissistic just describe the valid drivers and supporting programs conditions and links to download.

http://www.blender.org/manual/render/cycles/gpu_rendering.html

"We only support graphics cards with GCN architecture (HD 7xxx and above). Not all HD 7xxx cards are GCN cards [...]"

7670M doesn't seem to have GCN architecture implemented.

http://www.blender.org/manual/render/cycles/gpu_rendering.html "We only support graphics cards with GCN architecture (HD 7xxx and above). Not all HD 7xxx cards are GCN cards [...]" 7670M doesn't seem to have GCN architecture implemented.
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Reference: blender/blender#46297
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