Collada does not import DAE files from Autodesk FBX Converter #46854
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Reference: blender/blender#46854
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System Information
Mac mini 2012 late, OS X 10.11, Intel HD Graphics 4000
Blender Version
Worked: 2.76b
Short description of error
DAE importer can not import the DAE files generated by Autodesk FBX converter.
Exact steps for others to reproduce the error
I have found a trick to import and export most of my FBX files successfully, bone directions and animation channels are all fine, here is the steps:
This is the blend file generated via the above steps: http://www.mesh-online.net/untitled.blend
FBX reported issue, just for archive
FBX import script has scale issue - the scale of skeleton does not match the scale of the mesh.
FBX import script has orientation issue - the orientation of skeleton does not match the orientation of the mesh.
I have verified the exported FBX file with Unity 5.0.0f4, it works as I expect.
Changed status to: 'Open'
Added subscriber: @artgolf1000
Added subscriber: @mont29
Please do not report several issues at once! This makes tracking them much more complicated.
Also, please always check with the latest build from our buildbot before making a report, your FBX bugs have been reported and fixed something like one week ago already.
Will update the title and description to only collada part of the report…
DAE & FBX plugin bugsto Collada does not import DAE files from Autodesk FBX ConverterAdded subscriber: @Sergey
Gaia, mind having a look? Thanks! :)
According to the Collada specifications It looks like the collada file makes an invalid reference to an image. When i remove the image reference from the dae file then i can import the dolphin here. Maybe the dae file references the wrong collada version (it says it used version="1.4.1").
I found a reference to the very same issue in the OpenCollada bug tracker which also says that the Autodesk file creates a collada file that does not comply to the specifications:
https://github.com/KhronosGroup/OpenCOLLADA/issues/92
I will now check if we can teach openCollada to treat this as a warning and not an error.
The demo files have been removed, so i can not check if this issue has been resolved or not. Please can you resubmit the missing files, so that i can test again?
thanks.
gaia
if you refer to this file:
https://github.com/iaco79/gearvr_mix_ar/blob/master/gearvrar/app/src/main/assets/dolphin.dae
then Blender now reports:
Image not found: dtexture.png.
Couldn't find an image by UID.
So i suspect this issue is fixed ?
Changed status from 'Open' to: 'Archived'
No answer since ages, more than time to close!