Fedora 23 / Nvidia GTX 730 Ti
Short description of error
3d printing toolbox export all meshes present in the scene, regardless from what is actually selected
Exact steps for others to reproduce the error
- Make 2 cubes ^^.
- Select one of your cube and click at "Check all" in 3d printing toolbox for non-manifold info
- Export your fantastic ready-to-print cube in STL format
- No errors reported. As for blender, everything's fine.
- But checking the STL file exported (ex : by importing it again in Blender), all cubes in the scene are included, which should not be the case.
Reverting back to 2.76b official reverts back to normal. Regression ?
Please note that it could be something related to my setup, so this bug report is more of a news flash (if it's confirmed) than a bug report.
Thank you for your time and thanks to all blender devs.