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'Select Similar' for the UV Editor
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Benefits: Artists can more easily isolate parts of the UV map to operate on, using a selection method they will already be families with from other parts of Blender.

Description: With this option you could select UV's based on characteristics of the mesh, eg:

  • Material
  • Face Area
  • UV Area
  • Polygon Sides
  • Pinned State

... possibly other options too, note that a subset of these can be accepted for the initial patch.

See mesh edit-mode, Select Grouped (Shift-G).

Challenges: adding key binding, operator and evaluating/comparing mesh data.


Differential Revisions
D2738: Basic Select Similar tool for UV faces
To Do

Event Timeline

Campbell Barton (campbellbarton) renamed this task from Select similar for the UV Editor to 'Select Similar' for the UV Editor.Feb 16 2016, 7:55 PM

Is this task completed?
I would like to try this.