Crash when selecting high density imported scan model #47538
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Reference: blender/blender#47538
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This is a duplicate of #47537 due to me meaning to attach the .blend file but neglecting to do so.
Palmyra.blend
System Information
Windows 10
NVIDIA GeForce 960M
Blender Version
Broken: 2.77 test2
Worked: 2.76
Short description of error
Downloaded a model of a scan from http://3d.si.edu/browser as an obj. Imported the obj into blender. When I right click to select Blender immediately crashes. The same process in 2.76 does not result in a crash.
Exact steps for others to reproduce the error
Right click on the model
Changed status to: 'Open'
Added subscriber: @AdrianFerguson
#47537 was marked as duplicate of this issue
Added subscriber: @mont29
Cannot confirm any crash here (neither with integrated intel GPU nor with nvidia gtx850m)… And mesh is valid too.
Please:
--factory-startup
commandline option) (this will ensure whether this is a userpref or addon issue or not).-d
option and attach as text file here any error printed out in the console (do not paste it directly in comment).Blender version: 2.76.11 (2.77 test build 2)
Graphics: NVIDIA GeForce GTX 960M driver version 361.91. This is the latest driver available
OS: Windows 10v1511 (build 10586.104)
Downloaded blender-2.76-1a7b9ce-win64 from buildbot link, crash still occurs.
Output from -d switch attached below
putting linked opengl32.dll into blender path did allow for selection without crash but causes blender to become completely unresponsive.
output.txt
Yes, software driver will not be usable with such a huge mesh for sure! But it shows bug is with the driver, a priori…
Now, did you try playing with Blender's OpenGL settings, and your driver’s settings, as suggested above? You may especially try a different “Selection method” in Blender settings…
The thing is that it DOES work in 2.76b, so what changed? I've attached output files from both 2.76b and 2.77test2 so you can see what I mean.
output 2_77test2.txt
output 2_76b.txt
Went in and fiddled with the selection types in Blender system settings and got it to select without crashing
It will select the mesh if 'Selection' is set to 'OpenGL Occlusion Queries'
If I set it to 'OpenGL Select' or 'Automatic' Blender crashes. 2.76b is set to 'Automatic' without risking a crash.
Changed status from 'Open' to: 'Archived'
Yeah well… OpenGL in 2.77 is not exactly the same as in 2.76 (and maybe automatic choice is different to for your GPU, but I doubt that).
Anyway, this is driver limitation, afraid we cannot do much here, nice there is a workaround at least.