Manual: Introduction of :guilabel: #48384
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Reference: blender/blender-manual#48384
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Rise the semantic level with the :guilabel:
http://www.sphinx-doc.org/en/stable/markup/inline.html#other-semantic-markup
Styling isn't in the theme yet.
https://github.com/snide/sphinx_rtd_theme/pull/279
Auto replace italic by :guilabel: with regex
80% of the unique items are actually UI
50% of all emphasized items
i.e modes
Locally and temporally wrap the modes in other chars:
Edit Mode
Preparation:
manually remove emphasis:
full sentences, numbers, modes stumps (Edit without mode)
How to treat the editors - are the UI?
or as an anonymous
literal
Changed status to: 'Open'
Added subscriber: @Tobias
Added subscriber: @Blendify
Added subscriber: @ideasman42
We were aware of the possibility to use
:guilabel:
when moving to Sphinx,and while its nice to semantic markup, the manual references buttons often, so having to write :guilabel: everywhere is a bit of a hassle.
If our theme supports showing these labels with some nice indication its a button - it does make it seem more worthwhile...
even so, not sure its worth doing.
There is a patch to make this italics here (D1980). The advantage here is being able to easily search for things that are UI instead of all text that is italics.
We could also do something else in italics.
Changed status from 'Open' to: 'Archived'