fail to render texture for .obj+.mtl on Mac OSX #48423

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opened 2016-05-13 17:40:11 +02:00 by Comip Ayan · 10 comments

System Information
Operating system and graphics card
OSX 10.11.2, NVIDIA GeForce GT 750M (also test Macbook with integrated graphics card)

Blender Version
Broken: blender-2.77a
Worked: (optional)

Short description of error
When load .obj + .mtl models, the texture cannot be rendered correctly on OSX.
But same 3d model file works well on linux with blender-2.77a.

QQ20160513-2@2x.png
Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps

**System Information** Operating system and graphics card OSX 10.11.2, NVIDIA GeForce GT 750M (also test Macbook with integrated graphics card) **Blender Version** Broken: blender-2.77a Worked: (optional) **Short description of error** When load .obj + .mtl models, the texture cannot be rendered correctly on OSX. But same 3d model file works well on linux with blender-2.77a. ![QQ20160513-2@2x.png](https://archive.blender.org/developer/F310840/QQ20160513-2_2x.png) **Exact steps for others to reproduce the error** Based on a (as simple as possible) attached .blend file with minimum amount of steps
Author

Changed status to: 'Open'

Changed status to: 'Open'
Comip Ayan self-assigned this 2016-05-13 17:40:11 +02:00
Author

Added subscriber: @comipayan

Added subscriber: @comipayan
Author

This is the correct render on linux: demo_img.png

This is the correct render on linux: ![demo_img.png](https://archive.blender.org/developer/F310842/demo_img.png)

Added subscriber: @mib2berlin

Added subscriber: @mib2berlin

Hi, pleas add your .obj/mtl files here.
You can drag and drop it to the text field.

Cheers, mib

Hi, pleas add your .obj/mtl files here. You can drag and drop it to the text field. Cheers, mib

Added subscriber: @mont29

Added subscriber: @mont29
Author

Hi mib,

Here's the chair model.
chair_model.zip

I also found .obj model download from ShapeNet(http://shapenet.cs.stanford.edu/) also cannot be rendered normally.
Here's another example:
ShapeNet-PlaneModel-02691156.zip
The result looks like this:
pasted_file

Hi mib, Here's the chair model. [chair_model.zip](https://archive.blender.org/developer/F311660/chair_model.zip) I also found .obj model download from ShapeNet(http://shapenet.cs.stanford.edu/) also cannot be rendered normally. Here's another example: [ShapeNet-PlaneModel-02691156.zip](https://archive.blender.org/developer/F311658/ShapeNet-PlaneModel-02691156.zip) The result looks like this: ![pasted_file](https://archive.blender.org/developer/F311654/pasted_file)

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'

Nothing wrong with Blender here, it’s that obj file which is merely garbage (UVMap is pure nonsense, and geometry itself has very bad things like degenerated faces, which break normal computation)…

Nothing wrong with Blender here, it’s that obj file which is merely garbage (UVMap is pure nonsense, and geometry itself has very bad things like degenerated faces, which break normal computation)…
Author

The issue is why blender version on OSX cannot render correctly, while linux version can make it though there's ``garbage'' in obj file.

The issue is why blender version on OSX cannot render correctly, while linux version can make it though there's ``garbage'' in obj file.
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Reference: blender/blender-addons#48423
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