In Image Render time geometry renders with serious artifacts, in 3D view everything works fine. #48430

Closed
opened 2016-05-14 17:16:50 +02:00 by claas eicke · 9 comments

System Information

MacPro 2008
OS X 10.11.4
2x GTX 970
2 x 2.8 Ghz Quad Core Xeon
NVIDIA web driver

Blender Version
Blender 2.77

Short description of error
Certain parts of the mesh do not render correctly in render mode with CPU and GPU
while in 3D viewport everything renders fine with CPU and GPU.

Screen Shot 2016-05-14 at 11.04.52 AM.png

Here is link to the design file - just hit image render and you will see the issue.

https://drive.google.com/file/d/0Byzv_NlyKp_2UG1aUklUV2trbVE/view?usp=sharing]

**System Information** MacPro 2008 OS X 10.11.4 2x GTX 970 2 x 2.8 Ghz Quad Core Xeon NVIDIA web driver **Blender Version** Blender 2.77 **Short description of error** Certain parts of the mesh do not render correctly in render mode with CPU and GPU while in 3D viewport everything renders fine with CPU and GPU. ![Screen Shot 2016-05-14 at 11.04.52 AM.png](https://archive.blender.org/developer/F311940/Screen_Shot_2016-05-14_at_11.04.52_AM.png) Here is link to the design file - just hit image render and you will see the issue. https://drive.google.com/file/d/0Byzv_NlyKp_2UG1aUklUV2trbVE/view?usp=sharing]
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @ClaasKuhnen

Added subscriber: @ClaasKuhnen
Author

The same render artifact also happens when using CPU and GPU in Image render time on windows 10 with the official Blender build.

It seems to me that maybe the file got corrupted.

The same render artifact also happens when using CPU and GPU in Image render time on windows 10 with the official Blender build. It seems to me that maybe the file got corrupted.

Added subscriber: @brecht

Added subscriber: @brecht

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Brecht Van Lommel self-assigned this 2016-05-14 18:22:48 +02:00

Sphere.000 has different viewport / render visibility for some modifiers, if you make those match it renders the same.

Sphere.000 has different viewport / render visibility for some modifiers, if you make those match it renders the same.

Added subscriber: @VukGardasevic

Added subscriber: @VukGardasevic

Tested on Win 7 AMD X3 455, R7 360, blender build 3045011.

However, the thing is the I've noticed that Two Boolean Modifiers (V Sectionand H Section) have different settings between 3D View and render - is that intended?

Disabling the Render visibility on two Boolean Modifiers seems to fix it.

Conept_Model_2.jpg

EDIT: Brecht already answered. :)

Tested on Win 7 AMD X3 455, R7 360, blender build 3045011. However, the thing is the I've noticed that Two Boolean Modifiers (**V Section**and **H Section**) have different settings between 3D View and render - is that intended? Disabling the Render visibility on two Boolean Modifiers seems to fix it. ![Conept_Model_2.jpg](https://archive.blender.org/developer/F311951/Conept_Model_2.jpg) EDIT: Brecht already answered. :)
Author

Shoot me - how did I overlook that. Thats sad.

sorry for this non sense post gents!

Shoot me - how did I overlook that. Thats sad. sorry for this non sense post gents!
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Reference: blender/blender#48430
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