Linux, Ubuntu-Mate 14.04, nVidia GT620
Working 2.76 (from blender.org)
Broken: 2.77, 2.77a (from blender.org)
Short description of error
getActionName() returns running Action name when running... but still returning the same name when Action finished. As the API says:
Gets the name of the current action playing in the supplied layer.
So, if there's no Action playing, it should return nothing or None.
Or is it at purpose, to know what last Action was? If so, API documentation should say that.
Exact steps for others to reproduce the error
- Open the file with 2.76 and enter in Game Engine or run it with BlenderPlayer. Look at the console
- Do it with 2.77 or later.