Cycles: Crash with glass+volume(?) #48824

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opened 2016-07-11 00:44:10 +02:00 by Jason Clarke · 11 comments

Build ver: ae2033a

When rendering an object I'm working on (a pitcher of beer) Cycles will crash when the foam includes a volume shader as is rendered with a glass pitcher. Removing the volume shader or hiding the pitcher will prevent the crash. Oddly enough, switching to branched path tracing will also prevent the crash. I've attached a .blend file that contains just the pitcher and foam. Open it and hit F12, Blender will crash. Switch the integrator to branched path, hide either of the objects, or remove the volume scatter node from the "beer_head" shader, and the crash is prevented.

pitcher_crash_compressed.blend

Build ver: ae2033a When rendering an object I'm working on (a pitcher of beer) Cycles will crash when the foam includes a volume shader as is rendered with a glass pitcher. Removing the volume shader or hiding the pitcher will prevent the crash. Oddly enough, switching to branched path tracing will also prevent the crash. I've attached a .blend file that contains just the pitcher and foam. Open it and hit F12, Blender will crash. Switch the integrator to branched path, hide either of the objects, or remove the volume scatter node from the "beer_head" shader, and the crash is prevented. [pitcher_crash_compressed.blend](https://archive.blender.org/developer/F321308/pitcher_crash_compressed.blend)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @JasonClarke

Added subscriber: @JasonClarke
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Added subscriber: @eroMoD

Added subscriber: @eroMoD
Member

I tried it and it doesnt crash for me. Im using windows 10.
What are you computer specs?
Are all your drivers up to date?

I tried it and it doesnt crash for me. Im using windows 10. What are you computer specs? Are all your drivers up to date?

Added subscriber: @Sergey

Added subscriber: @Sergey

Can't reproduce the crash. Please give extra information:

  • Is it CPU or GPU render for you?
  • Does it crash in 2.77a release?
Can't reproduce the crash. Please give extra information: - Is it CPU or GPU render for you? - Does it crash in 2.77a release?

Added subscriber: @SpectreFirst

Added subscriber: @SpectreFirst

I have tried to render provided file in 2.77 47c47c7 on Windows 7 x64 and it crashed while trying to render upper portion of the picture. My console gave me "Error: EXCEPTION_ACCESS_VIOLATION" message, I haven't changed anything in that file so my render was going on CPU without "Open Shading Language" option and with "Feature Set" to "Supported". Switching to "Branched Path Tracing" prevented the crash. Tested same file on 2.77a abf6f08 without changing anything and my render finished without any problems.

I have tried to render provided file in 2.77 47c47c7 on Windows 7 x64 and it crashed while trying to render upper portion of the picture. My console gave me "Error: EXCEPTION_ACCESS_VIOLATION" message, I haven't changed anything in that file so my render was going on CPU without "Open Shading Language" option and with "Feature Set" to "Supported". Switching to "Branched Path Tracing" prevented the crash. Tested same file on 2.77a abf6f08 without changing anything and my render finished without any problems.

This issue was referenced by blender/cycles@0f22eae9ee

This issue was referenced by blender/cycles@0f22eae9eea76b3f70ae1e6b0e53bc8eb7e27417

This issue was referenced by ea32a03801

This issue was referenced by ea32a0380148b3261679eded2149ebac7e3a15ef

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#48824
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