Rigify - biped.leg Sample not working #49317

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opened 2016-09-10 16:50:23 +02:00 by Tal Hershkovich · 9 comments

System Information
windows 7 64bit

Blender Version
Broken: 2.78rc
Worked: 2.77

Short description of error
biped.leg Sample is not working correctly anymore. DEF bones and FK controls not appearing somehow.
Not sure if it's even necessary to use this sample anymore since pitchipoy.limbs.super_limb behaves the same now since it has the FK/IK Snap.

on another note I would like to add a quadruped Metarig, can I do it over this website? or maybe via the cloud?

Exact steps for others to reproduce the error
Add Armature - Human (Metarig)
then Rigify generate rig.
Turn on FK control for legs and arms and also Layers 29 and 31 for the DEF and ORG bones, you will see they are all missing

**System Information** windows 7 64bit **Blender Version** Broken: 2.78rc Worked: 2.77 **Short description of error** biped.leg Sample is not working correctly anymore. DEF bones and FK controls not appearing somehow. Not sure if it's even necessary to use this sample anymore since pitchipoy.limbs.super_limb behaves the same now since it has the FK/IK Snap. on another note I would like to add a quadruped Metarig, can I do it over this website? or maybe via the cloud? **Exact steps for others to reproduce the error** Add Armature - Human (Metarig) then Rigify generate rig. Turn on FK control for legs and arms and also Layers 29 and 31 for the DEF and ORG bones, you will see they are all missing
Nathan Vegdahl was assigned by Tal Hershkovich 2016-09-10 16:50:23 +02:00

Changed status to: 'Open'

Changed status to: 'Open'

Added subscriber: @TalHershkovich

Added subscriber: @TalHershkovich
Tal Hershkovich changed title from Rigify to Rigify - biped.leg Sample not working 2016-09-10 16:51:21 +02:00

Added subscribers: @mont29, @Sergey

Added subscribers: @mont29, @Sergey

@mont29, shall we consider this a stopper for 2.78 release?

@mont29, shall we consider this a stopper for 2.78 release?

In #49317#391399, @Sergey wrote:
@mont29, shall we consider this a stopper for 2.78 release?

I know that blenrig is the new thing, but to be honest, as an animator, I still use rigify extensively, and I know a lot of others as well.
the biped.leg sample could be removed instead of fixed, but then the human metarig should be updated with the pitchipoy.limbs sample, I could do that if you want.
I also published a metarig for quadruped that would be nice to add into blender

> In #49317#391399, @Sergey wrote: > @mont29, shall we consider this a stopper for 2.78 release? I know that blenrig is the new thing, but to be honest, as an animator, I still use rigify extensively, and I know a lot of others as well. the biped.leg sample could be removed instead of fixed, but then the human metarig should be updated with the pitchipoy.limbs sample, I could do that if you want. I also [published a metarig ](https://blenderartists.org/forum/showthread.php?406528-Quadruped-Metarig) for quadruped that would be nice to add into blender
Member

Added subscribers: @cessen, @BrendonMurphy

Added subscribers: @cessen, @BrendonMurphy
Nathan Vegdahl was unassigned by Brendon Murphy 2017-01-27 04:56:02 +01:00
Ivan Cappiello was assigned by Brendon Murphy 2017-01-27 04:56:02 +01:00
Member

further discussion here: #48892

further discussion here: #48892
Member

Following those steps i can't reproduce this error on 2.78a. All DEF and ORG bones are on the respective layers and correctly displayed.

Following those steps i can't reproduce this error on 2.78a. All DEF and ORG bones are on the respective layers and correctly displayed.
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
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Reference: blender/blender-addons#49317
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