Windows 8.1 Home, Intel i7 5930K, 32 GB RAM;
EVGA GTX 970 SC, NVIDIA Driver: 373.06
Broken: 2.77a Hash: abf6f08
Short description of error
Hi all, this issue has persisted literally for months, forcing me to continually roll back to NVIDIA Driver 359.00 which was from 11/15/2015. For some reason, that driver did not exhibit the following issue:
In the 3D viewport, when I hold down Shift + Middle Mouse button to pan the view, there is always a delay of a few milliseconds before the screen updates. This behavior is exhibited even with the default cube of 8 vertices, there is always a lag. Is this an NVIDIA issue or a Blender issue? I would really like to be able to use the latest driver with Blender, as it has bug fixes that works with other programs like UE4. Thanks so much for any assistance with this!
Exact steps for others to reproduce the error
Open a new default project on a system with a GTX 970 running driver 373.06. Shift + Middle Mouse click to pan the viewport. There will be a fairly consistent lag EVERYTIME before the view updates, in other words, if you HOLD the middle mouse button down, you'll only notice the lag ONCE at the start; but if you release and then Shift + Middle Mouse click again, and again, and again... each time you will keep seeing the lag. Driver 359.00 does not exhibit this behavior in Blender. I am not certain if at some point another driver newer than 359.00 also worked, because when I tested several months ago, the exact same issue existed.