FirePro GPU Render No Longer Working #49874
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Reference: blender/blender#49874
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System Information
Win 7 64bit
AMD FirePro Settings - Overview:
FirePro Software Version - 16.2
FirePro Software Edition - 16
Graphics Chipset - AMD FirePro W5000
Memory Size - 2048 MB
Memory Type - GDDR5
Core Clock - 825 MHz
Windows Version - Windows 7 (Service Pack 1)
System Memory - 8 GB
CPU Type - Intel(R) Xeon(R) CPU E5-1620 0 @ 3.60GHz
AMD FirePro Settings - Software:
FirePro Settings Version - 2016.0709.311.3902
Driver Packaging Version - 15.301.2601.1002-160708a-304955C-Retail_End_User
Provider - Advanced Micro Devices, Inc.
2D Driver Version - 8.1.1.1533
Direct3D® Version - 9.14.10.1171
OpenGL® Version - 6.14.10.13423
OpenCL™ Version - 2.0.4.0
AMD Mantle Version - Not Available
AMD Mantle API Version - Not Available
AMD Audio Driver Version - 7.12.0.7723
Blender Version
Broken: 2.78a
e8299c8
Worked: 2.77a
Short description of error
Blender no longer working with FirePro GPU Rendering. It worked well with 2.77a and I wanted to see the improvements to OpenCL. I tried going back but it informs me that a later version is installed and exits.
I tried using each Pitcain in the settings and the Pitcain x2 option, but all error.
Exact steps for others to reproduce the error
Open blender, change to cycles, select GPU compute, hit F12. Error reported in console:
Read new prefs: C:\Users\nellypledge\AppData\Roaming\Blender Foundation\Blender
2.78\config\userpref.blend
found bundled python: C:\Program Files\Blender Foundation\Blender\2.78\python
trying to save userpref at C:\Users\nellypledge\AppData\Roaming\Blender Foundati
on\Blender\2.78\config\userpref.blend ok
<!> event has invalid window
Device init success
Device init success
Compiling base_kernel OpenCL kernel ...
Build flags: -D__NODES_MAX_GROUP__=0 -D__NODES_FEATURES__=0 -D__MAX_CLOSURE__=1
NO_VOLUME__ -D__NO_SUBSURFACE__ -D__NO_BRANCHED_PATH__ -D__NO_PATCH_EVAL__
OpenCL kernel build output:
"C:\Program Files\Blender Foundation\Blender\2.78\scripts\addons\cycles\kernel\k
ernels/opencl../../kernel_projection.h", line 238: error:
1 error detected in the compilation of "C:\Users\NELLYP~1\AppData\Local\Temp\OCL
9812T2.cl".
Frontend phase failed compilation.
OpenCL build failed: errors in console
Build error: CL_BUILD_PROGRAM_FAILURE
Error: OpenCL build failed: errors in console
Changed status to: 'Open'
Added subscriber: @nranthony
#49986 was marked as duplicate of this issue
#50012 was marked as duplicate of this issue
#49890 was marked as duplicate of this issue
Added subscriber: @LukasStockner
Changed status from 'Open' to: 'Resolved'
This should be fixed with
5aa6a2ec06
. In case it isn't, please reopen the report.Added subscribers: @Slow-Bot, @VukGardasevic
Thanks, I think I'm working again.
I made the changes to kernel_projection.h as suggested and it now appears to work. I didn't change anything in kernel_shader.h as the function defined on line 237, shader_setup_from_sample, is different in many ways.
Also, I couldn't find anything in the path mentioned, but searched and found them in C:\Program Files\Blender Foundation\Blender\2.78\scripts\addons\cycles\kernel
Thanks
Neil
Added subscribers: @lightdefender, @brecht
Added subscribers: @SmartySmart702, @mont29, @Almisuifre