Time required for rendering in cycle increased in the latest build. #50001
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Reference: blender/blender#50001
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System Information
OS: windows10 pro
GPU: NVidia GTX-1070
MEMORY:16GB
Blender Version
Broken: 2.78.2(Hash:
7fd2efa
)Worked: 2.78.1(Hash:
cf8f6d1
)Short description of error
It was finished in the former build in 54 seconds, but takes 63 seconds in the latest build.
Hash of the build before having used it. (Hash:
cf8f6d1
)Hash of the latest build. (Hash:
7fd2efa
)System Info:
system-info.txt
Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps
Changed status to: 'Open'
Added subscriber: @sindra1961
Added subscriber: @brecht
Changed status from 'Open' to: 'Archived'
This is due to
93ace71bd
. Initially we had the light sampling threshold optimization enabled in all existing files, but now it's done only in new files for backwards compatibility.You can try manually setting it to 0.05 to get the performance the same again.
I tried it, but still take a lot of time for five seconds.
I think that there is the different cause.
Changed status from 'Archived' to: 'Open'
A rendering domain is small in the latest build.
Does it contribute to take rendering time more?
Before build
Latest build
Added subscriber: @Sergey
Are you using auto tile size addon?
No, I do not use it.
However, I validated it, but the result was the same.
Though I open the same blend file, the default size of the tile is different.
I make tile size the same and tried it, but after all the latest build is slower.
(I tried it again in Hash:69470e3.)
I found something.
Error Message
AttributeError: 'UserPreferencesSystem' object has no attribute 'compute_device_type'
Traceback (most recent call last):
This is an error from auto tile size addon (so you DO use this addon ;)
This addon is broken since
dd92123
.@brecht, i will let you to deal with this, i was never up to that compat breaking.
@Sergey
No, I did not use it.
I ran it in factory settings and chose GPU device and tried it after I set 0.05 for light sampling.
Because you asked me about that addon, I validated it later.
Did you check that tile size is the same across
cf8f6d1
(the one which was fast for you) and the current latest builds?@Sergey, @brecht
I tested it in the latest build. (Hash:
e17b92f
)I excluded that addon, and rendering was completed in the fastest time when I set most suitable tile size. (50sec)
Thank you for advice.
This issue was referenced by blender/cycles@6dd03c01b5
This issue was referenced by
60409841a4
This issue was referenced by blender/blender-addons@fcdeee23b3
This issue was referenced by blender/blender-addons@71daaea8cd
Changed status from 'Open' to: 'Resolved'
I'm sorry.
I thought that I reported that it became same as the past to you.
I confirmed it in Hash:
411836d
.Thank you.
Processing time becomes 5% long.