UV Sticky mode is not respected with Border select #50132
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Reference: blender/blender#50132
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Blender Version
2.78a
Short description of error
Sticky mode is not used with border select in UV editor.
Changed status to: 'Open'
Added subscriber: @Cenda
Added subscriber: @AnthonyEdlin
Can confirm this is current behavior. Also circle select and lasso select also don't follow sticky mode. Not sure if this is desired behavior or not. Shouldn't be that hard to add to those operators, could mark todo for someone that wants an easier task.
Added subscriber: @ideasman42
As noted this doesn't work, but more a case of not being implemented then a software error.
Nice TODO for new developer - move to quick hacks.
Added subscriber: @ShyGuyMath
I'd like to try this, if no one has made a claim!
Sure go for it, you can assign me I'll help test and review once you have a patch.
Okay, cool thanks!
Also Selection Mode is not respected by Border Select. Edge and Island mode is not usable with Border Select.
Added subscriber: @amdbcg
Added subscriber: @DarshanKadu
Hi is this task done !
I would like to take this task .
Hi darshan, sorry things have been very busy in my life. Yeah you are more then free to take it off my hands.
Added subscriber: @umarabdullahi-2
Me too i want to try if you allow
ya sure you can help me in this task !!
This is the patch i have created for border selection .Using this the sticky mode(veres selection ) for border selection is same as mouse selection.
Added subscriber: @LazyDodo
Please make differential with this patch to make reviewing it a little easier
https://developer.blender.org/differential/diff/create/
https://developer.blender.org/differential/diff/8311/#a335e5e2
this is the diff patch
https://developer.blender.org/D2526
this is the differential i have created .
uv_select_sticky_border
is called in a loop, this isnt needed since you can use LOOPS_OF_VERT iterator to find all face corners attached to the vertex.I have updated the diff
Here is the link https://developer.blender.org/D2596
Added subscriber: @HugoSales
Submitted https://developer.blender.org/D3074 to fix this
This issue was referenced by
5d54d6b479
Changed status from 'Open' to: 'Resolved'