MMB drag to transform object not working on different other orientations than global #50187

Closed
opened 2016-12-05 22:38:09 +01:00 by Ulrik · 7 comments

System Information
Windows 10 and Nvidia gtx 1060

Blender Version
Broken: 2.78
Worked: (optional)

Short description of error
When you hit G/R/S + the middle mouse drag to snap it on an axis it won't snap in other orientations than global

Exact steps for others to reproduce the errordelete.blend
hit G/R/S + MMB drag and it won't snap to other orientations

**System Information** Windows 10 and Nvidia gtx 1060 **Blender Version** Broken: 2.78 Worked: (optional) **Short description of error** When you hit G/R/S + the middle mouse drag to snap it on an axis it won't snap in other orientations than global **Exact steps for others to reproduce the error**[delete.blend](https://archive.blender.org/developer/F414610/delete.blend) hit G/R/S + MMB drag and it won't snap to other orientations
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @WiliAndersen

Added subscriber: @WiliAndersen

Added subscriber: @zeauro

Added subscriber: @zeauro

It is the same behaviour if you try to precise an axis to constrain transformation by a shortcut.

For example, if viewport's orientation is set to View, manipulator will change its orientation but when you press G, Z : Z axis is still the Global one.
To use View's Zaxis, you still have to press G, Z, Z.

If you try to use MMB drag after pressing G Z Z; it will work with choosen orientation.

It is the same behaviour if you try to precise an axis to constrain transformation by a shortcut. For example, if viewport's orientation is set to View, manipulator will change its orientation but when you press G, Z : Z axis is still the Global one. To use View's Zaxis, you still have to press G, Z, Z. If you try to use MMB drag after pressing G Z Z; it will work with choosen orientation.

Added subscriber: @mont29

Added subscriber: @mont29

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Bastien Montagne self-assigned this 2016-12-09 10:03:51 +01:00

Yes, this area could use some love, but for now would not consider that a bug. Thanks for the report anyway.

Yes, this area could use some love, but for now would not consider that a bug. Thanks for the report anyway.
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Reference: blender/blender#50187
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