Blender crashes, when I add Input/Texture node
Closed, InvalidPublic

Description

System Information
Operating system: Xubuntu 16.04 (64-bit)

Blender Version
Broken: 2.78a
Video card: GTX 760

Short description of error
Blender crashes every time, when I add Input/Texture node in compositor.

Console output:

mapper@septem ~/Soft/blender-2.78a-linux-glibc211-x86_64 $ ./blender
Read new prefs: /home/mapper/.config/blender/2.78/config/userpref.blend
found bundled python: /home/mapper/Soft/blender-2.78a-linux-glibc211-x86_64/2.78/python
version 3 imported
Writing: /tmp/blender.crash.txt
Ошибка сегментирования (сделан дамп памяти)

blender.crash.txt:

# Blender 2.78 (sub 0), Commit date: 2016-10-24 12:20, Hash e8299c8
bpy.context.scene.use_nodes = True  # Свойство
bpy.ops.node.add_node(type="CompositorNodeTexture", use_transform=True)  # Оператор

# backtrace
./blender(BLI_system_backtrace+0x1d) [0x1b631ad]
./blender() [0x11bbcfe]
/lib/x86_64-linux-gnu/libc.so.6(+0x354a0) [0x7f2475e134a0]
./blender(_ZN20TextureBaseOperation19executePixelSampledEPfff12PixelSampler+0x74) [0x17d1994]
./blender(_ZN16PreviewOperation13executeRegionEP4rctij+0xee) [0x17d54ce]
./blender(_ZN9CPUDevice7executeEP11WorkPackage+0x37) [0x17b1dd7]
./blender(_ZN13WorkScheduler18thread_execute_cpuEPv+0x2d) [0x17b0d8d]
/lib/x86_64-linux-gnu/libpthread.so.0(+0x76fa) [0x7f24774ca6fa]
/lib/x86_64-linux-gnu/libc.so.6(clone+0x6d) [0x7f2475ee4b5d]

Exact steps for others to reproduce the error
0. Open Blender

  1. Choose Compositor Screen layout
  2. Check "Use Nodes"
  3. Shift+A, Input - Texture
  4. ??????
  5. PROFIT

Details

Type
Bug

Thanks for the report but this should be fixed already (by rB534f11f71ee71b87a17ceddf56da0bcfa2cab352). Please download a recent build and see if it works for you.