Alembic uv export/load issue
Closed, ResolvedPublic


System Information
win 7 x64

Blender Version
Broken: hash: 62a2ed9

Short description of error
Loading an alembic exported from blender(especcially those objects) doesn`t loads uvs, in blender or 3dsmax (didn`t test other softwares)
in blender in order to load the uvs a need to do a weird procedure, in 3dsmax im looking for a solution to proper load them.

Exact steps for others to reproduce the error

Export those two objects to an .abc file

2-open other blender instance and import the alembic file.
3- check for uvs

4- add a mesh secuencer chache and select the proper object to load

5-apply the modifier

6- select objects to check if any has uvs. .
7-Undo - now the uvs are load but not the modifier that we apply two steps ago

Kévin Dietrich (kevindietrich) triaged this task as "Confirmed" priority.Dec 11 2016, 10:16 PM

Will check on it a bit later.

@Kévin Dietrich (kevindietrich) this was introduced on rB753edafc . The problem seems to be at read time only, not on writing.

i did more tests on a 3dsmax, importing from file import does not read the uvs, but importing object by object creating the primitive (alembic can be created as a primitive like a cube, click alembic on prim select the path the object click on the scene) it does read the uvs, also created rotated 90º but that its a max thing ^^
So it seem that yep the uvs are there, didn't try to export and import alembic on max to max, to check if its a soft thing or an alembic thing