Auto Tile Size errors in Blender 2.78b #50621
Labels
No Label
Interest
Animation & Rigging
Interest
Blender Cloud
Interest
Collada
Interest
Core
Interest
Documentation
Interest
Eevee & Viewport
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
Import and Export
Interest
Modeling
Interest
Modifiers
Interest
Nodes & Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds, Tests & Devices
Interest
Python API
Interest
Rendering & Cycles
Interest
Sculpt, Paint & Texture
Interest
Translations
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Meta
Good First Issue
Meta
Papercut
Module
Add-ons (BF-Blender)
Module
Add-ons (Community)
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender-addons#50621
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
ASUS G752VS i7-6820HK @ 2.70GHz, 32GB RAM, Nvidia GeForce GTX 1070 (8GB GDDR5 VRAM)
OS Windows 10 Professional, 64bit (NOT the Anniversary update 1607)
Blender Version
Broken: Blender 2.78b [Hash: 9cb21a1] portable 64bit (blender-2.78b-windows64.zip)
Worked: Blender 2.78.4 [Hash: f7eaaf3] portable 64bit (blender-2.78-f7eaaf3-win64.zip)
Short description of error
The Auto Tile Size add-on displays a warning message and a button to fix an issue but instead it generates error messages and a continuous loop of them inside the Blender's system console.
Exact steps for others to reproduce the error
With the Auto Tile Size add-on is enabled, the Cycles Compute Device set to CUDA with the GeForce GTX 1070 set in Preferences, and the Render Device set to GPU in the Render panel, the Auto Tile Size info panel under Performance displays a warning on a button named "Device changed - fix" as shown below
Clicking on that button to apparently fix the issue generates the following Python errors (in reverse order, from bottom to top, I cutted and pasted it from the Info log panel):
Traceback (most recent call last):
AttributeError: 'UserPreferencesSystem' object has no attribute 'compute_device_type'
location: :-1
Furthermore, in the Blender's system console the above messages are continuously looping and stops only when switching the render device from GPU back to CPU.
I noticed this same behavior for this add-on also with the official 2.78a version but not with the later versions downloaded from the blender buildbot (daily builds). For completeness of information I downloaded the currently available developmental build, portable Windows 64bit [Hash: f7eaaf3] and the add-on works perfectly without any warning or errors.
Changed status to: 'Open'
Added subscriber: @Harvester
Added subscriber: @LazyDodo
Duplicate of blender/blender#50001
Added subscriber: @TheOnlyJoey
Changed status from 'Open' to: 'Resolved'
This is resolved in the current buildbot version, closing report.