Render Time incorrect when refreshing rendered preview in GPU mode #50748

Closed
opened 2017-02-22 01:43:20 +01:00 by Thomas Radeke · 10 comments

System information
OS: Linux Mint 17.3 MATE x64
GPU: nVidia GTX1070
Drivers: 367.44
(I could not test it on other computers yet, sorry.)

What's broken?
(Using 2.78b Release) When using GPU rendering and while in Rendered 3D view, the time display on the top left is supposed to show the time used to render the current preview. This only works correctly directly after switching to Rendered mode, however. As soon as any property is changed that forces a render preview refresh, the time display shows wrong – and often negative – numbers. This does not seem to happen in CPU mode, tho.

This does work correctly on 2.77a, by the way!

Steps to reproduce the problem:

  1. Load any scene, set to GPU compute
  2. Switch to Rendered 3D view, wait for preview to finish, note correct time display on top left
  3. Change something about sampling quality (e.g. Seed) to trigger a refresh
  4. Note wrong time on top left

Thanks for doing an awesome job!

wrongtime.png

**System information** OS: Linux Mint 17.3 MATE x64 GPU: nVidia GTX1070 Drivers: 367.44 (I could not test it on other computers yet, sorry.) **What's broken?** (Using 2.78b Release) When using GPU rendering and while in Rendered 3D view, the time display on the top left is supposed to show the time used to render the current preview. This only works correctly directly after switching to Rendered mode, however. As soon as any property is changed that forces a render preview refresh, the time display shows wrong – and often negative – numbers. This does not seem to happen in CPU mode, tho. This does work correctly on 2.77a, by the way! **Steps to reproduce the problem:** 1. Load any scene, set to GPU compute 2. Switch to Rendered 3D view, wait for preview to finish, note correct time display on top left 3. Change something about sampling quality (e.g. Seed) to trigger a refresh 4. Note wrong time on top left Thanks for doing an awesome job! ![wrongtime.png](https://archive.blender.org/developer/F493422/wrongtime.png)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @ThomasRadeke

Added subscriber: @ThomasRadeke
Member

Added subscriber: @TheOnlyJoey

Added subscriber: @TheOnlyJoey
Member

Can confirm, tested on 278b, seems to be a regression.
Can you test this on latest buildbot version please?

Can confirm, tested on 278b, seems to be a regression. Can you test this on latest buildbot version please?
Author

Just tested with 2.78 Hash 3 6 2 2 0 7 4 on Windows 10 x64, the behavior persists.
(Had to insert spaces in the hash, else it would link to an unrelated commit.)

Just tested with 2.78 Hash 3 6 2 2 0 7 4 on Windows 10 x64, the behavior persists. (Had to insert spaces in the hash, else it would link to an unrelated commit.)

Added subscriber: @VukGardasevic

Added subscriber: @VukGardasevic

To avoid that you can use the Monospaced option in the comment field.

3622074

To avoid that you can use the Monospaced option in the comment field. `3622074`

This issue was referenced by blender/cycles@86752c1923

This issue was referenced by blender/cycles@86752c1923ae8c03b39224275aa875af3c9818cd

This issue was referenced by 60592f6778

This issue was referenced by 60592f67781ebf1a73402241a4ebb5d9e4b95d91

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#50748
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