FBX import cameras problem #50952

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opened 2017-03-15 13:30:37 +01:00 by Ivan · 4 comments

Hello.
When importing FBX files into the blender, cameras are not imported correctly. The cameras are always turned in the wrong direction.

System Information
Windows 10 Pro x64, GTX 520 Ti

Blender Version
Broken: 2.78b 3c04373

Pay attention to the camera angles, in Max they are correct, and in the blender are not correct.
Blender screenshot
3Ds Max screenshot

Hello. When importing FBX files into the blender, cameras are not imported correctly. The cameras are always turned in the wrong direction. **System Information** Windows 10 Pro x64, GTX 520 Ti **Blender Version** Broken: 2.78b 3c04373 Pay attention to the camera angles, in Max they are correct, and in the blender are not correct. [Blender screenshot ](https://pp.userapi.com/c638725/v638725067/29222/hg6CGWHF6YI.jpg) [3Ds Max screenshot ](https://pp.userapi.com/c638725/v638725067/2922b/QLgMJyNUy1w.jpg)
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Changed status to: 'Open'

Changed status to: 'Open'
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Added subscriber: @DeltaDesignRus

Added subscriber: @DeltaDesignRus
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This comment was removed by @DeltaDesignRus

*This comment was removed by @DeltaDesignRus*

Closed as duplicate of #45176

Closed as duplicate of #45176
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Reference: blender/blender-addons#50952
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