Linux CentOS 7
Broken: 2.78a glibc 219, 2,78b, 2,78c
Worked: 2.78a glibc 211
Short description of error
We are getting crashes for multiple files when rendered using any version of 2.78 compiled against glibc 219. Latest version compiled with glibc 211 (2.78a) renders just fine. Errors we are getting look like these:
Fra:270 Mem:23.68M (0.00M, Peak 23.75M) | Time:00:00.01 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Shaders
Error: run out of memory!
Fra:270 Mem:23.69M (0.00M, Peak 23.75M) | Time:00:00.01 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Cancel | Out of memory
Fra:54 Mem:3102.36M (0.00M, Peak 3142.88M) | Time:00:36.66 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Shaders
terminate called after throwing an instance of 'std::bad_alloc'
Exact steps for others to reproduce the error
render from command line the attached .blend file with any official glibc 219 build.